Stream or buy the soundtrack of this game at redotter.bandcamp.com/track/sea-spelunking
Unless otherwise mentioned, everything in this project is made by us.
- Cinzel by Natanael Gama
- Footlight MT Light by Monotype Corporation
- websocket-sharp (MIT)
- QRCoder (MIT)
- QRCoder.Unity (MIT)
- ZXing.Net (Apache 2.0)
Made with Ableton Live
- Harmonus by Lostin70s
- BBC Symphony Orchestra by Spitfire
- HurdyGurdy by Samsara
Host | Client |
---|---|
Gun shot (CC0) by schots | Ships bell.wav (CC BY 4.0) by CGEffex |
Waves » Big waves hit land.wav (CC0) by straget | Wind » Medium Wind (CC BY 4.0) by kangaroovindaloo) |
seagulls....waves. » Flock of seagulls.wav (CC BY 4.0) by juskiddink | Pack - Footsteps » Footsteps_Walk.wav (CC0) by Nox_Sound |
Hit - Wooden » hit - wooden 09.wav (CC0) by Anthousai | 160049 » Shoveling Sand (CC BY-NC 4.0) by Piggimon |
Soundsnap sample pack » Utensils drawer - rummaging and searching. (CC BY 3.0) by SoundsnapFX | |
Chest Opening.wav (CC0) by spookymodem) | |
Gold Coins » Gold Coins X2 Drop on a Heep of Others.wav (CC0) by The_Frisbee_of_Peace | |
Counting Me Shillings.mp3 (CC0) by husky70 | |
Sound Recordings » Bottle Caps.wav (CC0) by MikeRat |
This project uses Symlinks to share assets between the Host and the Client projects, so make sure your OS supports them.
Windows 10 should have support for them these days, but make sure that you have this git setting set:
git config --global core.symlinks true
This will enable git to set up the symlinks correctly when you clone this project.
Alternatively, you can also clone the project using this command:
git clone -c core.symlinks=true <URL>
This makes it so you only clone this specific repository with symlinks enabled, and you don't modify your whole global git setup.
If neither of these two methods work, run the setup_shared.ps1
script (with admin privileges)
Should just work out of the box.
Unity editor does not ask for Windows' permission regarding networking. Any phone-to-host networking has to be done via building the host.