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Adds an application to determine encounter difficulty, based on the Kobold Fight Club.

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5E Encounter Builder

  • Author: RaySSharma#4736
  • Version: 0.2.2
  • Foundry VTT Compatibility: 0.5.0+
  • System Compatibility (If applicable): D&D5E
  • Translation Support: en

Link(s) to Module

Description

This module adds an Application to aid in building D&D5E combat encounters. Following a similar design to Kobold Fight Club, this module calculates encounter difficulty for your chosen PCs and monsters/NPCs. Encounter prep has never been easier!

  • Calculates combat difficulty based on XP thresholds (DMG) for players
  • Includes difficulty multipliers for fights against many opponents
  • Adjusts difficulty for parties of <3 players, or >5 players.
  • Calculates total XP and XP per player.
  • Drag-and-drop from compendiums or existing actors.
  • Drag-and-drop from builder to canvas.
  • Approximates encounter difficulty for friendly monsters or hostile players
    • Hostile player XP set by comparing level to the deadly XP threshold table.
    • Allied monster levels set by comparing XP to the deadly XP threshold table.

Encounter Encounter2

Installation

Method 1

  • Download the .zip file in this repository.
  • Extract the contents of the zip to your dataPath, /Data/modules/
  • Restart Foundry.

Method 2

  • Start up Foundry and click "Install Module" in the "Add-On Modules" tab.
  • Paste the link: https://raw.githubusercontent.com/RaySSharma/foundry-modules/master/encounter-builder/encounter-builder/module.json
  • Click "Install" and it should appear in your modules list.

Updates

0.0.1

  • Created the Encounter Builder Application.

0.0.2

  • Fixed call to the Application parent class (thanks @tposney#1462).

0.1.0

  • Added drag-and-drop for actors from builder to canvas.
  • Added drag-and-drop for actors in compendiums to builder.
  • Changed to click-to-remove for actors in builder.
  • Added on-hover image for actors in builder.
  • Added Chrome support (event.explicitOriginalTarget -> event.srcElement).

0.2.0

  • Added support for hostile (opponent) players or friendly (allied) monsters.
  • Player characters can only be placed once. Monsters can be placed multiple times.
  • Added box highlighting when dragging opponents.
  • Refactored HTML and CSS.
  • Added button to clear builder.

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Adds an application to determine encounter difficulty, based on the Kobold Fight Club.

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  • JavaScript 78.2%
  • HTML 12.7%
  • CSS 9.1%