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A MQTT v3.1.1 client based on actix framework

The actix-mqtt-client crate is a mqtt v3.1.1 client based on the actix framework

Build Status crates.io docs.rs

Basic usage and example

First, create 2 actix actors, one for receiving publish messages, the other one for receiving error messages from the client, you can also create an optional actix actor for receiving the stop message:

pub struct ErrorActor;

impl actix::Actor for ErrorActor {
    type Context = actix::Context<Self>;
}

impl actix::Handler<ErrorMessage> for ErrorActor {
    type Result = ();
    fn handle(&mut self, error: ErrorMessage, _: &mut Self::Context) -> Self::Result {
        log::error!("{}", error.0);
    }
}

pub struct MessageActor;

impl actix::Actor for MessageActor {
    type Context = actix::Context<Self>;
}

impl actix::Handler<PublishMessage> for MessageActor {
    type Result = ();
    fn handle(
        &mut self,
        msg: PublishMessage,
        _: &mut Self::Context,
    ) -> Self::Result {
        log::info!(
            "Got message: id:{}, topic: {}, payload: {:?}",
            msg.id,
            msg.topic_name,
            msg.payload
        );
    }
}

Then, connect to the server(using tokio) and use the read and write part of the stream along with the actors to create a MqttClient:

use std::io::Error as IoError;
use std::net::SocketAddr;
use std::str::FromStr;
use std::time::Duration;
use actix::{Actor, Arbiter, System};
use env_logger;
use tokio::io::split;
use tokio::net::TcpStream;
use tokio::time::{sleep_until, Instant};
use actix_mqtt_client::client::{MqttClient, MqttOptions};

let sys = System::new();
let socket_addr = SocketAddr::from_str("127.0.0.1:1883").unwrap();
sys.block_on(async move {
    let result = async move {
        let stream = TcpStream::connect(socket_addr).await?;
        let (r, w) = split(stream);
        log::info!("TCP connected");
        let mut client = MqttClient::new(
            r,
            w,
            String::from("test"),
            MqttOptions::default(),
            MessageActor.start().recipient(),
            ErrorActor.start().recipient(),
            None,
        );
        client.connect().await?;

        // Waiting for the client to be connected
        while !client.is_connected().await? {
            let delay_time = Instant::now() + Duration::new(1, 0);
            sleep_until(delay_time).await;
        }

        log::info!("MQTT connected");
        log::info!("Subscribe");
        client
            .subscribe(String::from("test"), mqtt::QualityOfService::Level2)
            .await?;
        log::info!("Publish");
        client
            .publish(
                String::from("test"),
                mqtt::QualityOfService::Level0,
                Vec::from("test".as_bytes()),
            )
            .await?;
        log::info!("Wait for 10s");
        let delay_time = Instant::now() + Duration::new(10, 0);
        sleep_until(delay_time).await;
        client
            .publish(
                String::from("test"),
                mqtt::QualityOfService::Level1,
                Vec::from("test2".as_bytes()),
            )
            .await?;
        log::info!("Wait for 10s");
        let delay_time = Instant::now() + Duration::new(10, 0);
        sleep_until(delay_time).await;
        client
            .publish(
                String::from("test"),
                mqtt::QualityOfService::Level2,
                Vec::from("test3".as_bytes()),
            )
            .await?;
        log::info!("Wait for 10s");
        let delay_time = Instant::now() + Duration::new(10, 0);
        sleep_until(delay_time).await;
        log::info!("Disconnect");
        client.disconnect(false).await?;
        log::info!("Check if disconnect is successful");
        Ok(assert_eq!(true, client.is_disconnected())) as Result<(), IoError>
    }
    .await;
    result.unwrap()
});
sys.run().unwrap();

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A rust MQTT v3.1.1 client based on the actix framework

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