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Level editor tile grid shadow and constant-width lines #1693

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merged 2 commits into from
Mar 12, 2021

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HybridDog
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The grid in the Level Editor is currently white, so it is invisible when the background is white, too.
For this reason, I added a subtle drop shadow to the full-tile grid. I also fixed the inconsistent line widths.

16x16 grid, before:
master_16
16x16 grid, after:
this_16

32x32 grid, before:
master_32
32x32 grid, after:
this_32

close-up comparison:
master_16_excerpt
this_16_excerpt

With this the tile grid is visible even in white background areas.
@HybridDog HybridDog force-pushed the m_editor_tilegrid_changes branch from 8f83302 to 0fb4a3d Compare March 8, 2021 10:50
@tobbi tobbi merged commit fee7bc5 into SuperTux:master Mar 12, 2021
@HybridDog HybridDog deleted the m_editor_tilegrid_changes branch March 13, 2021 13:51
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2 participants