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Autotile unexpectedly turns on and off when testing and saving level #1923
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Please enable autotile help to see the real-time changes to the autotile mode. |
autotile_help.mp4 |
Ctrl is the hotkey to toggle autotile mode. This might be playing.
Can't fully reproduce; the only issue I observed is that the autotile mode will be erroneous upon returning from testing a level. Hitting Ctrl once will revert to what its status was before testing the level. Apart from that, the autotile mode will indeed toggle twice while performing any keyboard input involving Ctrl, but it should cancel out as pressing Ctrl and releasing Ctrl both perform a toggle. Unless you are placing tiles at the same moment you are invoking a save/test with the keyboard, it shouldn't have any significant impact. |
i havent come across this issue personally, its just a matter of holding ctrl |
Just pressing Ctrl after a level test seems to be all that's really needed as a workaround. It's still a bit annoying though. |
…onfig. See SuperTux#1923 on GitHub.
…onfig. See #1923 on GitHub. (#1941) Co-authored-by: Semphris <[email protected]>
SuperTux version: current git version (as of commit cf60131)
System information: LMDE4 64bit, kernel 4.19.0-18-amd64
Note: I have noticed this a while ago (it gets really frustrating when creating levels) but then I forgot to create an issue for it because I was using a tileset with no autotiles.
It seems that Autotile mode in the editor turns on/off unexpectedly when pressing Ctrl+S and Ctrl+T (aka save and test level).
As far as I can tell, saving and then testing will turn it on while testing and then saving will turn it off (but it could be more random than that).
Autotile should never turn on or off on its own.
editor_autotile.mp4
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