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Throwable objects interact with coins #1398

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Ordoviz opened this issue May 13, 2020 · 1 comment · Fixed by #1449
Closed

Throwable objects interact with coins #1398

Ordoviz opened this issue May 13, 2020 · 1 comment · Fixed by #1449

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@Ordoviz
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Ordoviz commented May 13, 2020

SuperTux version: Introduced between 0.6.0 and 0.6.1-beta.1. I assume that ee86826 is to blame

Expected behavior

Throwable objects (e.g. rocks, trampoline, lanterns) do not interact with coins, checkpoints or the rotating ice balls you typically see in castles.

Actual behavior

Throwable objects bounce off coins etc. This causes throwable objects to land on a different spot than you indented or fall more slowly because they fall through a trail of coins.

Steps to reproduce actual behavior
  • Throw a rock from the side on top of a coin
  • Throw a rock down on a trail a of coins
@Alasdairbugs
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I think throwable objects should collect the coins, for example, throwing springs, ice cubes, blocks and more. This could allow for some more creative, and deeper gameplay.

martinvanzijl added a commit to martinvanzijl/supertux that referenced this issue Jun 24, 2020
tobbi pushed a commit that referenced this issue Jun 27, 2020
* Fix bug with thrown objects interacting with coins.

Fixes #1398.

* Avoid for Flames, too.

* Simplify condition for thrown object interacting.
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2 participants