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slime-hunter-audio

The audio for Slime Hunter.

Installation

Clone the Repository:

git clone https://github.com/Studio-Bounce/slime-hunter.git

Making Audio Changes to Slime Hunter

  1. In FMOD Studio open your .fspro project.

  2. Run a build with either F7 or File > Build.

  3. Copy the contents of /Build/ and dump it into slime-hunter/Assets/Game/Audio/FMOD/Build/.

Alternatively you can set your build location to automatically build to the correct directory by heading to Edit > Preferences > Build > Built banks output directory

  1. Unity should recompile with the new audio banks.

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The audio for Slime Hunter.

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