The audio for Slime Hunter.
Clone the Repository:
git clone https://github.com/Studio-Bounce/slime-hunter.git
-
In FMOD Studio open your
.fspro
project. -
Run a build with either
F7
orFile > Build
. -
Copy the contents of
/Build/
and dump it intoslime-hunter/Assets/Game/Audio/FMOD/Build/
.
Alternatively you can set your build location to automatically build to the correct directory by heading to
Edit > Preferences > Build > Built banks output directory
- Unity should recompile with the new audio banks.