Skip to content

Commit

Permalink
Merge pull request #95 from bruggerk/bruggerk-patch-1
Browse files Browse the repository at this point in the history
Fixed broken link and text flow
  • Loading branch information
fpsom authored Jan 24, 2019
2 parents 281b01b + 39ef041 commit 9ed833b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion _episodes/02-make-it-public.md
Original file line number Diff line number Diff line change
Expand Up @@ -71,7 +71,7 @@ on this topic, and other advice on starting an open source project, check out th
{: .challenge}

- In addition to the README & LICENSE (.md) files, a good software project might include guidance for contributing to the project (CONTRIBUTING.md - see lesson on contributions, governance, and communication), details of how to correctly cite the software after publication (CITATION.md - see later in this lesson), or even a `paper.md` file if the software is published via the Journal of Open Source Software (JOSS)
- You should have a good idea of what is the appropriate license for your project after the previous lesson (https://softdev4research.github.io/4OSS-lesson/04-use-license/index.html) but, if you need help choosing an license, you can also click on the "info" button next to the "add a license" dropdown, which will take you to https://choosealicense.com/
- You should have a good idea of what is the appropriate license for your project after the [next lesson](https://softdev4research.github.io/4OSS-lesson/03-use-license/index.html) but, if you need help choosing an license, you can also click on the "info" button next to the "add a license" dropdown, which will take you to https://choosealicense.com/
- Making the project public at the start is not enough! See the [Software Carpentry lesson on Version Control with Git](http://swcarpentry.github.io/git-novice/) for advice on best practice in software version control.

> ## Discussion: How does version control help your project?
Expand Down

0 comments on commit 9ed833b

Please sign in to comment.