Skip to content

A Unity C# script that lets you take a game object's transform and use it in a shader.

License

Notifications You must be signed in to change notification settings

Smash-ter/TransformToProperty

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 

Repository files navigation

TransformToProperty

A Unity C# script that lets you take a game object's transform and use it in a shader. Ideal for things like SDF based shadows akin to Genshin Impact's facial shadows, or for custom vertex shader effects.

About

A Unity C# script that lets you take a game object's transform and use it in a shader.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages