5.4 when? *insert orangutan meme* #480
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All jokes aside, I'm curious if there's an estimated release window for official 5.4 support? Refactored is truly some of the most beautiful code I've seen, hats off to the original creator of ALS and even more so to Sixze and contributing devs for its transformation to the next level. |
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Replies: 8 comments 12 replies
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You guys are awesome, thank you so much for making this available, and doing all the heavy lifting! We know there's a ton of replication and issues with UE 5.3, so we'd love to put this directly into 5.4. Any idea when it'll be officially supported? Thank you again! |
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Not necessarily an answer but I can definitely jump on the appreciation wagon. It's very motivating to see the code being maintained and worked on, even more when we can see the changes following feedback (looking at that fov runtime change commit !) |
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Anyone run into issues with 5.4 yet? I just did a fresh install of 5.4 and the plugin and everything loaded. |
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From what i could see there is a couple of warnings because of deprecation. I noticed that the warnings happen in the AlsMacros with ALS_ENSURE and GET_VARARGS. I removed the |
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I'm waiting too ❤️ |
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When you guys say "no issues" do you mean it compiles and packages ? I can compile it fine but package throws me some errors |
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are you guys seeing issue with the feet looking weird in edit mode/thumbnail -- it fixes itself in gameplay so not a blocker ![]() |
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Rather than asking when, I want to ask what is left that's holding back a new release? Is it the 10 issues, or is there something more? I'd love to dig in and help get this going, but have no idea what to look into. It's obvious that more talent is needed to help this along, so we should all be asking this question. |
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I already tested it and everything works fine.