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DShift

DShift is a 3D puzzle-platformer built using the Unity engine, incorporating basic game mechanics such as jumping, running and crouching as well as more advanced mechanics such as D-shifting, which flips dimensions to create new paths for the player to explore.

dshift_on

First-Person Controls

wallspikes

Custom 3D Models

button

bluelevel

McGame Jam 2015

The game was developed in 48 hours for McGill's 2015 game jam. DShift received Honourable Mention for best game at the competition.

Team

  • Programmers: Jonathan Lucuix-André, Louis-Philippe Haché, Simon Thompson
  • Artists: Francis Brouillette, Clément Tanguy