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Merge pull request #5 from bluefireoly/scoreboard
Imrove Gui api
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12 changes: 1 addition & 11 deletions
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fabrikmc-core/src/main/kotlin/net/axay/fabrik/core/task/CoroutineTask.kt
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36 changes: 36 additions & 0 deletions
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fabrikmc-core/src/main/kotlin/net/axay/fabrik/core/task/MinecraftSync.kt
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package net.axay.fabrik.core.task | ||
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import kotlinx.coroutines.CoroutineDispatcher | ||
import kotlinx.coroutines.CoroutineScope | ||
import kotlinx.coroutines.launch | ||
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/** | ||
* A [CoroutineDispatcher] which executes code synchronously to the | ||
* MinecraftServer main thread. | ||
*/ | ||
lateinit var mcCoroutineDispatcher: CoroutineDispatcher | ||
internal set | ||
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/** | ||
* A [CoroutineScope] using the current MinecraftServer | ||
* as the Dispatcher. | ||
*/ | ||
lateinit var mcCoroutineScope: CoroutineScope | ||
internal set | ||
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/** | ||
* Does the same as [launch], but the dispatcher defaults to [mcCoroutineDispatcher]. | ||
* | ||
* This way, you can execute code synchronously (to the MinecraftServer main thread) | ||
* very easily. | ||
* | ||
* ```kotlin | ||
* coroutineScope { | ||
* mcSyncLaunch { | ||
* // suspending and sync now | ||
* } | ||
* } | ||
* ``` | ||
*/ | ||
fun CoroutineScope.mcSyncLaunch(block: suspend CoroutineScope.() -> Unit) = | ||
launch(mcCoroutineDispatcher, block = block) |
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