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V11.4.0 #407

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Dec 5, 2024
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a8abc89
port #3369
wersal454 Sep 1, 2024
8cfe2cc
port #3364
wersal454 Sep 1, 2024
92170b8
port #3349
wersal454 Sep 1, 2024
587a397
port #3273
wersal454 Sep 1, 2024
467e2a0
port #3231
wersal454 Sep 1, 2024
e864593
port #3205
wersal454 Sep 1, 2024
f82ee59
port #3207
wersal454 Sep 1, 2024
c13cbfd
unit traits changes
wersal454 Sep 1, 2024
780b637
Merge branch 'unstable' into patch-28
wersal454 Sep 16, 2024
e4422ef
Fast travel enabled only between major locations
AtteKarppinen Sep 21, 2024
2b57bfc
CUP Norwegian Armed Forces
Azodion Sep 25, 2024
84e14fb
Fixes/Flushing
Azodion Sep 25, 2024
3e4a600
JCA Arms Dealer
Azodion Sep 25, 2024
760adbc
Project Infinite Arms Dealer
Azodion Sep 25, 2024
ceb5b60
Naming Consistency
Azodion Sep 26, 2024
7538cb7
F-16C Price Update to Match Sheet
Azodion Sep 26, 2024
332f3d3
Vehicle Prices Match to Sheet
Azodion Sep 26, 2024
d29d9a0
Naming Consistency
Azodion Sep 26, 2024
711ac23
CUP HAFM
Azodion Sep 27, 2024
b92e0d7
Merge branch 'unstable' into patch-28
wersal454 Sep 27, 2024
e876a41
CUP FFP
Azodion Sep 27, 2024
9120f36
Correcting Mistake
Azodion Sep 27, 2024
2049dd9
fixes
wersal454 Sep 27, 2024
e8a8818
Fixing Mistake
Azodion Sep 28, 2024
daf9a20
Fixes and Additions
Azodion Sep 29, 2024
1c6b448
Add names function for templates
SilenceIsFatto Oct 2, 2024
027e3f1
Merge branch 'unstable' into CUP_FFP
Azodion Oct 5, 2024
6a4160d
requiredAddons Fix
Azodion Oct 5, 2024
99ee942
basic structure
UAC-MaxxLite Oct 5, 2024
4aec88a
leftover fix
UAC-MaxxLite Oct 5, 2024
d6f638a
M16 Addition
Azodion Oct 6, 2024
25dab01
Merge branch 'unstable' into JCA_Arms_Dealer
Azodion Oct 6, 2024
78d79d1
Merge branch 'unstable' into CUP_FFP
Azodion Oct 6, 2024
a83e71c
Merge branch 'unstable' into CUP_HAFM
Azodion Oct 6, 2024
1e8f16f
Merge branch 'unstable' into ProjInf_Arms_Dealer
Azodion Oct 6, 2024
6752350
Merge branch 'unstable' into noraf_cup
Azodion Oct 6, 2024
5de64ad
Start
Azodion Oct 6, 2024
a9d1478
Fixes
Azodion Oct 6, 2024
0cdb30d
ChernarusRedux Initial Port
stutpip123 Oct 6, 2024
db0e9b0
CUP NATO + BAF Fix
stutpip123 Oct 6, 2024
cb4d052
Vehicle Market - Use diminishing returns approach on HQ vehicle price
PlayerBotPro Oct 7, 2024
7478af7
Vehicle Market - Use diminishing returns approach on black market veh…
PlayerBotPro Oct 7, 2024
7773cdf
more zones and stuff
stutpip123 Oct 7, 2024
0416dd6
Update mission.sqm
stutpip123 Oct 7, 2024
355d4b2
Merge branch 'TestingBranch' into noraf_cup
stutpip123 Oct 8, 2024
a553b07
Merge pull request #354 from Azodion/noraf_cup
stutpip123 Oct 8, 2024
f63a926
Merge branch 'TestingBranch' into JCA_Arms_Dealer
stutpip123 Oct 8, 2024
c9a60a0
Merge pull request #355 from Azodion/JCA_Arms_Dealer
stutpip123 Oct 8, 2024
73b3f2d
Merge branch 'TestingBranch' into ProjInf_Arms_Dealer
stutpip123 Oct 8, 2024
465d23b
Merge pull request #356 from Azodion/ProjInf_Arms_Dealer
stutpip123 Oct 8, 2024
bbb583d
Merge branch 'TestingBranch' into CUP_HAFM
stutpip123 Oct 8, 2024
4bc4c98
Merge pull request #357 from Azodion/CUP_HAFM
stutpip123 Oct 8, 2024
2626a69
Merge branch 'TestingBranch' into CUP_FFP
stutpip123 Oct 8, 2024
d83d7f6
Update common.inc
wersal454 Oct 8, 2024
5f26bb8
Update fn_moveOutCrew.sqf
wersal454 Oct 8, 2024
85ad2a2
Update A3A/addons/core/functions/REINF/fn_postmortem.sqf
wersal454 Oct 8, 2024
3616918
Update fn_compatibilityLoadFaction.sqf
wersal454 Oct 8, 2024
bbd3470
Update fn_loadRivals.sqf
wersal454 Oct 8, 2024
08e53e4
Update fn_initVarServer.sqf
wersal454 Oct 8, 2024
f489961
Merge branch 'unstable' into patch-28
wersal454 Oct 8, 2024
7b342fa
changed some music and radio files
UAC-MaxxLite Oct 11, 2024
a16a983
updated money item yield and make money spawn in random houses
UAC-MaxxLite Oct 11, 2024
6301021
volume and maxDistance
UAC-MaxxLite Oct 11, 2024
6052591
3AS DC17M replace Legion
stutpip123 Oct 12, 2024
26766f8
Merge branch 'unstable' into patch-28
wersal454 Oct 13, 2024
058ca3e
Merge branch 'unstable' into HQ-ui-rework
wersal454 Oct 13, 2024
afb7be5
Update mission.sqm
stutpip123 Oct 14, 2024
850b23f
Update mission.sqm
stutpip123 Oct 14, 2024
ed2f3b4
Add names (cup, rhs, vanilla), add functionality
SilenceIsFatto Oct 14, 2024
855e1d8
Update mission.sqm
stutpip123 Oct 16, 2024
fea8fd7
more audio files and changes
UAC-MaxxLite Oct 17, 2024
840ee4d
Merge branch 'unstable' into names-function
SilenceIsFatto Oct 18, 2024
cc1b2e5
done
wersal454 Oct 18, 2024
9fc8ab9
Create fn_RivalsCreateUnit.sqf
wersal454 Oct 19, 2024
75721d9
Update fn_itemset_medicalSupplies.sqf
wersal454 Oct 19, 2024
207a26a
SFP ZU-23 to CUP ZU-23
Azodion Oct 19, 2024
d04c03d
bunch of fixes
wersal454 Oct 19, 2024
634c67e
fixes for fixes
wersal454 Oct 19, 2024
8faf850
add another outpost, clear more roads
stutpip123 Oct 20, 2024
3c35bfe
Air vehicle access on milbases (#282)
wersal454 Oct 21, 2024
d21eb36
Fast travel enabled only between major locations (#332)
AtteKarppinen Oct 21, 2024
098855a
CUP Norwegian Armed Forces (#335)
Azodion Oct 21, 2024
69b97bf
economic victory needed amount fix / bug fixes (#339)
UAC-MaxxLite Oct 21, 2024
d3c46b6
Main menu update (#342)
UAC-MaxxLite Oct 21, 2024
6ada415
Merge branch 'unstable' into JCA_Arms_Dealer
stutpip123 Oct 21, 2024
98f58e6
Merge pull request #337 from Azodion/JCA_Arms_Dealer
stutpip123 Oct 21, 2024
06a3d9f
Merge branch 'unstable' into ProjInf_Arms_Dealer
stutpip123 Oct 21, 2024
d1b2e35
Merge pull request #338 from Azodion/ProjInf_Arms_Dealer
stutpip123 Oct 21, 2024
be2dbfd
Merge branch 'unstable' into YLArms_Arms_Dealer
stutpip123 Oct 21, 2024
dcbc50f
Merge pull request #348 from Azodion/YLArms_Arms_Dealer
stutpip123 Oct 21, 2024
810378f
Merge branch 'unstable' into CUP_FFP
stutpip123 Oct 21, 2024
9971e7b
Merge pull request #341 from Azodion/CUP_FFP
stutpip123 Oct 21, 2024
6bf0b90
Merge pull request #373 from AtteKarppinen/another-limited-fasttravel
stutpip123 Oct 21, 2024
aabf384
Revert "Merge pull request #341 from Azodion/CUP_FFP"
stutpip123 Oct 21, 2024
2e554e9
Reapply "Merge pull request #341 from Azodion/CUP_FFP"
stutpip123 Oct 21, 2024
3b84ab3
Update templates.hpp
stutpip123 Oct 21, 2024
a3d48d0
Update cfgPlaneLoadouts.hpp
stutpip123 Oct 21, 2024
417dd83
support new anomalies mod
SilenceIsFatto Oct 21, 2024
5a4078e
revert the revert
wersal454 Oct 25, 2024
d5e4417
revert the revert
wersal454 Oct 25, 2024
2245de1
revert the revert
wersal454 Oct 25, 2024
4dee211
revert the revert
wersal454 Oct 25, 2024
dded052
revert the revert
wersal454 Oct 25, 2024
ddadd6e
revert the revert
wersal454 Oct 25, 2024
7b2da45
revert the revert
wersal454 Oct 25, 2024
2cd72ac
revert the revert
wersal454 Oct 25, 2024
1a74576
Update Aegis_AI_CSAT_Temperate.sqf
wersal454 Oct 25, 2024
ec4047e
Update Aegis_AI_NATO_Arid.sqf
wersal454 Oct 25, 2024
1d10c33
revert the revert
wersal454 Oct 25, 2024
7e4a9bb
revert the revert
wersal454 Oct 25, 2024
ea4d524
revert the revert
wersal454 Oct 25, 2024
6cbb64d
revert the revert
wersal454 Oct 25, 2024
9631b4c
revert the revert
wersal454 Oct 25, 2024
0748117
revert the revert
wersal454 Oct 25, 2024
7015602
revert the revert
wersal454 Oct 25, 2024
6495faa
revert the revert
wersal454 Oct 25, 2024
37375f1
revert the revert
wersal454 Oct 25, 2024
69931b5
revert the revert
wersal454 Oct 25, 2024
9a7fe83
revert the revert
wersal454 Oct 25, 2024
83a6d0e
revert the revert
wersal454 Oct 25, 2024
9b38974
revert the revert
wersal454 Oct 25, 2024
d4100e2
revert the revert
wersal454 Oct 25, 2024
bc741a7
revert the revert
wersal454 Oct 25, 2024
71f6c52
Update WS_AI_NATO&UNA.sqf
wersal454 Oct 25, 2024
dec7107
Create fn_liberatedeserter.sqf
wersal454 Oct 25, 2024
78f2e2d
Update fn_destroyCity.sqf
wersal454 Oct 25, 2024
e0f1aff
revert the revert
wersal454 Oct 25, 2024
861edd1
revert the revert
wersal454 Oct 25, 2024
0f319fc
revert the revert
wersal454 Oct 25, 2024
1331a73
revert the revert
wersal454 Oct 25, 2024
29530a8
revert the revert
wersal454 Oct 25, 2024
d8c7321
revert the revert
wersal454 Oct 25, 2024
e874bf4
revert the revert
wersal454 Oct 25, 2024
cd5cfff
revert the revert
wersal454 Oct 25, 2024
132f911
revert the revert
wersal454 Oct 25, 2024
e5118f9
revert the revert
wersal454 Oct 25, 2024
23d7109
revert the revert
wersal454 Oct 25, 2024
1ae91c5
revert the revert
wersal454 Oct 25, 2024
8f895e4
revert the revert
wersal454 Oct 25, 2024
a8d2df6
revert the revert
wersal454 Oct 25, 2024
aa167a6
revert the revert
wersal454 Oct 25, 2024
f57ce21
revert the revert
wersal454 Oct 25, 2024
1fe9c46
revert the revert
wersal454 Oct 25, 2024
3539669
revert the revert
wersal454 Oct 25, 2024
2f1e85b
revert the revert
wersal454 Oct 25, 2024
207aefc
revert the revert
wersal454 Oct 25, 2024
c56325d
revert the revert
wersal454 Oct 25, 2024
33f6c1f
Merge branch 'unstable' into HQ-ui-rework
wersal454 Oct 25, 2024
3e7bf1c
community ports #3388 and #3418
wersal454 Oct 27, 2024
00d8608
Merge branch 'unstable' into patch-28
wersal454 Oct 27, 2024
724512b
community port #3397
wersal454 Oct 27, 2024
2787ce4
Merge branch 'patch-28' of https://github.com/wersal454/A3-Antistasi …
wersal454 Oct 27, 2024
c653f9b
Merge branch 'unstable' into no-driver-fix
wersal454 Oct 27, 2024
e33e836
cleanup
wersal454 Oct 27, 2024
4435806
Update fn_SUP_cruiseMissileAvailable.sqf
wersal454 Oct 27, 2024
0cc1cf5
Fix helmet default unlocks (again)
SilenceIsFatto Oct 28, 2024
7764cd5
3AS Update
stutpip123 Oct 28, 2024
d6616e6
Add missing variable
SilenceIsFatto Oct 30, 2024
06d3c7f
Missing semicolons fixed
Brenner650 Oct 30, 2024
de32d7f
Missing semicolons fixed
Brenner650 Oct 30, 2024
c0bf348
Missing semicolons fixed
Brenner650 Oct 30, 2024
45f75cd
Missing semicolons fixed
Brenner650 Oct 30, 2024
6d5c3b9
Missing semicolons fixed
Brenner650 Oct 30, 2024
1e94ef9
Merge pull request #371 from SilenceIsFatto/clone-wars-update
stutpip123 Nov 1, 2024
cffc72d
Merge pull request #382 from wersal454/patch-28
stutpip123 Nov 1, 2024
3edffa4
Merge branch 'TestingBranch' into no-driver-fix
stutpip123 Nov 1, 2024
104801d
Merge pull request #383 from wersal454/no-driver-fix
stutpip123 Nov 1, 2024
6e5ecb4
Merge branch 'TestingBranch' into patch-32
stutpip123 Nov 1, 2024
e9d9892
Update fn_airspaceControl.sqf
SilenceIsFatto Nov 1, 2024
62eafae
Merge branch 'unstable' into HQ-ui-rework
wersal454 Nov 1, 2024
94b7256
Petros Ambient sounds
UAC-MaxxLite Nov 2, 2024
9bb7c70
Merge branch 'ambient-sound-change' into unstable
UAC-MaxxLite Nov 2, 2024
eca7163
Merge branch 'unstable' into no-driver-fix
wersal454 Nov 2, 2024
158cb42
Merge branch 'unstable' into patch-32
wersal454 Nov 2, 2024
9d1a0bd
Revert "Merge branch 'ambient-sound-change' into unstable"
SilenceIsFatto Nov 2, 2024
c090f4d
delete _laser to avoid spam
wersal454 Nov 4, 2024
8d31e9b
Merge branch 'unstable' into no-driver-fix
wersal454 Nov 4, 2024
5a0d46f
delete pods
wersal454 Nov 5, 2024
1f67708
delete pods
wersal454 Nov 5, 2024
9518a35
Fix anomaly height/spawning
SilenceIsFatto Nov 5, 2024
8b773bb
cleanup
wersal454 Nov 5, 2024
7d788a4
Merge pull request #349 from SilenceIsFatto/CUP-NATO
AUC-bot Nov 5, 2024
aa0acf9
Merge pull request #351 from PlayerBotPro/vehicle-price
AUC-bot Nov 5, 2024
1a82627
Merge pull request #368 from SilenceIsFatto/ChernarusRedux
AUC-bot Nov 5, 2024
d7441e2
Merge pull request #370 from wersal454/no-driver-fix
AUC-bot Nov 5, 2024
f26146e
Merge pull request #377 from SilenceIsFatto/anomalies-fix
AUC-bot Nov 5, 2024
1172398
Merge pull request #379 from SilenceIsFatto/helmet-unlock-fix
AUC-bot Nov 5, 2024
6da3088
Merge pull request #380 from SilenceIsFatto/airspaceControl-fix
AUC-bot Nov 5, 2024
eb5bc93
Merge pull request #381 from Brenner650/unstable
AUC-bot Nov 5, 2024
c868ccb
Merge branch 'unstable' into patch-28
wersal454 Nov 5, 2024
df8e6dc
cleanup
wersal454 Nov 5, 2024
fa05ba5
remove laggy bit
wersal454 Nov 5, 2024
16ad873
Merge branch 'unstable' into patch-32
wersal454 Nov 5, 2024
04c2f80
cleanup
wersal454 Nov 5, 2024
3e664ae
Merge pull request #311 from wersal454/patch-28
SilenceIsFatto Nov 5, 2024
20e79da
Merge branch 'unstable' into patch-32
wersal454 Nov 5, 2024
21f3378
Merge pull request #375 from wersal454/patch-32
SilenceIsFatto Nov 7, 2024
7166007
Unmerge ambient sounds (#2)
SilenceIsFatto Nov 7, 2024
6d04da7
Update script_version.hpp
SilenceIsFatto Nov 10, 2024
547e083
compile gunships variable
wersal454 Nov 11, 2024
aac86de
Fix grass/view distance being set in main menu
SilenceIsFatto Nov 11, 2024
b046601
Re-add addon entries and strings, update dealers
SilenceIsFatto Nov 13, 2024
5dcfb37
Merge branch 'unstable' into HQ-ui-rework
wersal454 Nov 19, 2024
36c62dd
Merge pull request #388 from wersal454/patch-33
AUC-bot Nov 19, 2024
95815d3
Merge pull request #389 from SilenceIsFatto/grass-fix
AUC-bot Nov 19, 2024
eafdfc9
Merge pull request #391 from SilenceIsFatto/update-dealer
AUC-bot Nov 19, 2024
e4c1349
Update script_version.hpp
SilenceIsFatto Nov 19, 2024
c4d40ee
Merge branch 'unstable' into HQ-ui-rework
wersal454 Nov 20, 2024
511a98b
DELETE THE F LASER
wersal454 Nov 21, 2024
5b15cb3
Fix Respawning on Redux
stutpip123 Nov 22, 2024
0076b09
disable invinsiblity
wersal454 Nov 24, 2024
3ce2a2f
Merge branch 'unstable' into names-function
SilenceIsFatto Nov 26, 2024
029e6a9
Update A3A/addons/gui/CfgFunctions.hpp
wersal454 Nov 26, 2024
aadd355
Update Stringtable.xml
wersal454 Nov 26, 2024
28846ef
Expeditionary Forces arms dealer
SilenceIsFatto Nov 26, 2024
ecd5ea4
Re-add removed entries
SilenceIsFatto Nov 26, 2024
4d3068d
EAW Updates
stutpip123 Nov 27, 2024
52611bf
EF support
wersal454 Nov 30, 2024
0b5a7de
EF part 1
wersal454 Nov 30, 2024
f035de3
Add fallbacks for identity, convert to hashmap
SilenceIsFatto Dec 1, 2024
e17c785
part 2
wersal454 Dec 1, 2024
01ff18d
Add EF helicopters, change `py` to `python`
SilenceIsFatto Dec 1, 2024
7e392b1
part 3
wersal454 Dec 3, 2024
658487d
part 4
wersal454 Dec 3, 2024
d585166
part 4.1
wersal454 Dec 3, 2024
e04ba23
Update A3A/addons/core/Templates/Templates/EF/EF_AI_MJTF_Arid.sqf
wersal454 Dec 4, 2024
a2b0a88
Update A3A/addons/core/Templates/Templates/EF/EF_AI_MJTF_Arid.sqf
wersal454 Dec 4, 2024
57285bf
Update A3A/addons/core/Templates/Templates/EF/EF_AI_MJTF_Temperate.sqf
wersal454 Dec 4, 2024
80e6373
Update A3A/addons/core/Templates/Templates/EF/EF_AI_MJTF_Temperate.sqf
wersal454 Dec 4, 2024
e4558ad
Update A3A/addons/core/Templates/Templates/EF/EF_AI_MJTF_Temperate.sqf
wersal454 Dec 4, 2024
91c52b3
Update A3A/addons/core/Templates/Templates/EF/EF_AI_MJTF_Arid.sqf
wersal454 Dec 4, 2024
22b9279
fixes
wersal454 Dec 4, 2024
ba13934
Add initACE to CfgFunctions.hpp
SilenceIsFatto Dec 5, 2024
9c14d14
fix
wersal454 Dec 5, 2024
ccc31b1
fix
wersal454 Dec 5, 2024
27354c1
fix
wersal454 Dec 5, 2024
753086f
Remove CUP names, replace with vanilla
SilenceIsFatto Dec 5, 2024
686c5b7
price adjustment for the support
wersal454 Dec 5, 2024
efd4896
Fix syntax errors, incorrect var declarations
SilenceIsFatto Dec 5, 2024
632a8d8
Merge pull request #248 from wersal454/HQ-ui-rework
AUC-bot Dec 5, 2024
b902982
Merge pull request #346 from SilenceIsFatto/names-function
AUC-bot Dec 5, 2024
0e6b935
Merge pull request #392 from wersal454/patch-34
AUC-bot Dec 5, 2024
501b30a
Merge pull request #394 from SilenceIsFatto/ChernarusRedux
AUC-bot Dec 5, 2024
a6dcce7
Merge pull request #395 from wersal454/patch-35
AUC-bot Dec 5, 2024
9630fdb
Merge pull request #397 from SilenceIsFatto/EF-dealer
AUC-bot Dec 5, 2024
c61c724
Merge pull request #398 from SilenceIsFatto/EastAsiaWarUpdates
AUC-bot Dec 5, 2024
3eefd01
Merge pull request #403 from wersal454/EF-compatibility
AUC-bot Dec 5, 2024
6631e3e
Merge pull request #405 from SilenceIsFatto/initACE-fix
AUC-bot Dec 5, 2024
e9c9b4c
Merge pull request #406 from wersal454/patch-37
AUC-bot Dec 5, 2024
b150b41
11.4
SilenceIsFatto Dec 5, 2024
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15 changes: 15 additions & 0 deletions A3A/addons/core/CfgFunctions.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,7 @@ class CfgFunctions
class interrogate {};
class isBuildingPosition {};
class landThreatEval {};
class liberateDeserter {};
class liberaterefugee {};
class liberatePOW {};
class liberateFlee {};
Expand Down Expand Up @@ -143,6 +144,7 @@ class CfgFunctions
class vehicleBoxRestore {};
class initPetros {};
class isFrontline {};
class isFrontlineNoFIA {};
class arePositionsConnected {};
class joinMultipleGroups {};
class localizar {};
Expand Down Expand Up @@ -280,6 +282,11 @@ class CfgFunctions
class spawnVehicle {};
class spawnVehicleAtMarker {};
class spawnVehiclePrecise {};
class RivalsCreateUnit {};
class RivalsCreateVehicleCrew {};
class RivalsCrewTypeForVehicle {};
class RivalsSpawnGroup {};
class RivalsSpawnVehicle {};
class VEHdespawner {};
class vehKilledOrCaptured {};
class wavedAttack {};
Expand Down Expand Up @@ -356,6 +363,7 @@ class CfgFunctions
class cityinfo {};
class clientIdleChecker {};
class credits {};
class initACE {};
class initACEUnconsciousHandler {};
class initBases {};
class initUtilityItems {};
Expand All @@ -368,6 +376,7 @@ class CfgFunctions
class initVarServer {};

class initVehClassToCrew {};
class initRivalsVehClassToCrew {};
class initZones {};
class initZeusLogging {};
class modBlacklist {};
Expand Down Expand Up @@ -403,6 +412,7 @@ class CfgFunctions
class AS_Zombies {};
class CON_Outpost_Zombies {};
class CON_Outpost {};
class CON_Outpost_Compet {};
class CON_MilAdmin {};
class convoy {};
class DES_Antenna {};
Expand All @@ -419,6 +429,7 @@ class CfgFunctions
class LOG_Helicrash {};;
class missionRequest {};
class REP_Antenna {};
class RES_Deserters {};
class RES_Prisoners {};
class RES_Refugees {};
class RES_Informer {};
Expand All @@ -427,6 +438,7 @@ class CfgFunctions
class RIV_ENC_Rivals {};
class RIV_ATT_Cell {};
class RIV_ATT_Hideout {};
class RIV_ATT_Transfer {};
class RIV_AS_Traitor {};
class RIV_SUPP_Salvage {};
class RIV_RES_Prisoners {};
Expand Down Expand Up @@ -534,6 +546,7 @@ class CfgFunctions
class garrisonDialog {};
class postmortem {};
class reDress {};
class reDressFaction {};
class reinfPlayer {};
class spawnHCGroup {};
class vehiclePrice {};
Expand Down Expand Up @@ -670,6 +683,7 @@ class CfgFunctions
class SUP_tankRoutine {};
class SUP_UAV {};
class SUP_UAVRoutine {};
class SUP_UAVAvailable {};
class SUP_QRFVehAirdrop {};
class SUP_QRFVehAirdropAvailable {};
class SUP_howitzer {};
Expand Down Expand Up @@ -765,6 +779,7 @@ class CfgFunctions
class countAttachedObjects {};
class createDataObject {};
class createNamespace {};
class createRandomIdentity {};
class deleteNamespace {};
class getAdmin {};
class isEngineer {};
Expand Down
215 changes: 177 additions & 38 deletions A3A/addons/core/CfgVehicles.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -6,45 +6,184 @@ class CfgVehicles
{
armor = 2000;
};
// Rebel AI unit types

//don't need to change this one?
class I_G_Survivor_F;
class a3a_unit_reb_unarmed : I_G_Survivor_F {};

class I_G_Soldier_F;
class a3a_unit_reb : I_G_Soldier_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_medic_F;
class a3a_unit_reb_medic : I_G_medic_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_Sharpshooter_F;
class a3a_unit_reb_sniper : I_G_Sharpshooter_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_Soldier_M_F;
class a3a_unit_reb_marksman : I_G_Soldier_M_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_Soldier_LAT_F;
class a3a_unit_reb_lat : I_G_Soldier_LAT_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_Soldier_AR_F;
class a3a_unit_reb_mg : I_G_Soldier_AR_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_Soldier_exp_F;
class a3a_unit_reb_exp : I_G_Soldier_exp_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_Soldier_GL_F;
class a3a_unit_reb_gl : I_G_Soldier_GL_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_Soldier_SL_F;
class a3a_unit_reb_sl : I_G_Soldier_SL_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_engineer_F;
class a3a_unit_reb_eng : I_G_engineer_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_Soldier_AT_F;
class a3a_unit_reb_at : I_Soldier_AT_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_Soldier_AA_F;
class a3a_unit_reb_aa : I_Soldier_AA_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class I_G_officer_F;
class a3a_unit_reb_petros : I_G_officer_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

// Base side types

class B_G_Soldier_F;
class a3a_unit_west : B_G_Soldier_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class O_G_Soldier_F;
class a3a_unit_east : O_G_Soldier_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class O_G_Soldier_lite_F;
class a3a_unit_riv : O_G_Soldier_lite_F {
backpack = "";
linkedItems[] = {"ItemMap","ItemCompass","ItemWatch"};
magazines[] = {};
weapons[] = {"Throw","Put"};
};

class C_Man_1;
class a3a_unit_civ : C_Man_1 {};

class NATO_Box_Base;

class A3AU_Build_Box_base: NATO_Box_Base
{
author = AUTHOR;
hiddenSelections[] =
{
"Camo_Signs",
"Camo"
};
hiddenSelectionsTextures[] =
{
QPATHTOFOLDER(Pictures\items\AmmoBox_signs_CA.paa),
QPATHTOFOLDER(Pictures\items\AmmoBox_black_CO.paa)
};
};

class A3AU_Build_Box_Large_1: A3AU_Build_Box_base
{
mapSize = 2.3399999;
class SimpleObject
{
eden = 1;
animate[] = {};
hide[] = {};
verticalOffset = 0.15000001;
verticalOffsetWorld = 0;
init = "''";
};
editorPreview = QPATHTOFOLDER(Pictures\items\A3AU_Build_Box_Large_1.jpg);
_generalMacro = "Box_NATO_WpsLaunch_F";
scope = 2;
displayName = "Build Box (Large)";
model = "\A3\weapons_F\AmmoBoxes\WpnsBox_long_F";
icon = "iconCrateLong";
class TransportMagazines{};
class TransportWeapons{};
class TransportItems{};
class TransportBackpacks{};
};

class A3AU_Build_Box_base: NATO_Box_Base
{
author = AUTHOR;
hiddenSelections[] =
{
"Camo_Signs",
"Camo"
};
hiddenSelectionsTextures[] =
{
QPATHTOFOLDER(Pictures\items\AmmoBox_signs_CA.paa),
QPATHTOFOLDER(Pictures\items\AmmoBox_black_CO.paa)
};
};

class A3AU_Build_Box_Large_1: A3AU_Build_Box_base
{
mapSize = 2.3399999;
class SimpleObject
{
eden = 1;
animate[] = {};
hide[] = {};
verticalOffset = 0.15000001;
verticalOffsetWorld = 0;
init = "''";
};
editorPreview = QPATHTOFOLDER(Pictures\items\A3AU_Build_Box_Large_1.jpg);
_generalMacro = "Box_NATO_WpsLaunch_F";
scope = 2;
displayName = "Build Box (Large)";
model = "\A3\weapons_F\AmmoBoxes\WpnsBox_long_F";
icon = "iconCrateLong";
class TransportMagazines{};
class TransportWeapons{};
class TransportItems{};
class TransportBackpacks{};
};
};
2 changes: 1 addition & 1 deletion A3A/addons/core/Includes/common.inc
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
#include "LogMacros.inc"

//Template macros
#define Faction(SIDE) (switch SIDE do {case west:{A3A_faction_occ}; case east:{A3A_faction_inv}; case resistance:{A3A_faction_reb}; case civilian:{A3A_faction_civ}; default {Error_1("Bad side passed passed to Faction(side), Side: %1", SIDE); createHashMap};})
#define Faction(SIDE) (switch SIDE do {case west:{A3A_faction_occ}; case east:{A3A_faction_inv}; case resistance:{A3A_faction_reb}; case civilian:{A3A_faction_civ}; case opfor:{A3A_faction_riv}; default {Error_1("Bad side passed passed to Faction(side), Side: %1", SIDE); createHashMap};})
#define FactionGet(FAC, VAR) (A3A_faction_##FAC get VAR)
#define FactionGetOrDefault(FAC, VAR, DEF) (A3A_faction_##FAC getOrDefault [VAR, DEF])
#define FactionGetTiered(FAC, VAR) (switch true do {case (tierWar < 5):{(A3A_faction_##FAC get VAR) select 0}; case (tierWar < 8 && {tierWar > 4}):{(A3A_faction_##FAC get VAR) select 1}; case (tierWar > 7):{(A3A_faction_##FAC get VAR) select 2}; default {Error("Something wrong.");""};})
Expand Down
4 changes: 2 additions & 2 deletions A3A/addons/core/Includes/script_version.hpp
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#define MAJOR 11
#define MINOR 2
#define PATCHLVL 1
#define MINOR 4
#define PATCHLVL 0
#define BUILD 0
6 changes: 3 additions & 3 deletions A3A/addons/core/Params.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -38,8 +38,8 @@ class Params
class limitedFT
{
title = $STR_params_allowFT;
values[] = {0,1,2};
texts[] = {$STR_params_allowFT_0, $STR_params_allowFT_1,$STR_params_civ_traffic_none};
values[] = {0,1,2,3};
texts[] = {$STR_params_allowFT_0, $STR_params_allowFT_1, $STR_params_allowFT_2, $STR_params_civ_traffic_none};
default = 0;
};
class civTraffic
Expand Down Expand Up @@ -300,7 +300,7 @@ class Params
title = $STR_A3AU_sway_enabled;
values[] = {0,25,50,75,100};
texts[] = {"0%","25%","50%","75%","100%"};
default = 1;
default = 100;
};

class Spacer60
Expand Down
3 changes: 2 additions & 1 deletion A3A/addons/core/Scripts/SpectumDevice/sa_ewar.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,8 @@ sa_scan_friendly_foe={
private _safeLandPos = [_unit,1,250,2,0,4,0] call BIS_fnc_findSafePos;
_wp = (group _unit) addWaypoint [_safeLandPos, 1];
_wp setWaypointBehaviour "SAFE";
_wp setWaypointType "GETOUT";
//_wp setWaypointType "GETOUT";
_wp setWaypointStatements ["true", "if !(local this) exitWith {}; (group this) leaveVehicle (assignedVehicle this)"]; /////NEEDS TO BE TESTED
private _time = time;
waitUntil {sleep 0.1, (getPos _unit) select 2 <1.3/* || time - _time <= 30 */};
{
Expand Down
4 changes: 2 additions & 2 deletions A3A/addons/core/Stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2724,8 +2724,8 @@
<Russian>Выбрана полная победа&lt;br/&gt;Чтобы выполнить это условие победы, захватите все аванпосты, ресурсы, фабрики, морские порты, военные базы и аэропорты и поддерживайте большую поддержку населения, чем ваши враги.</Russian>
</Key>
<Key ID="STR_antistasi_journal_entry_text_Default_economic">
<Original>Economic Victory Selected&lt;br/&gt;To complete this win condition, Gain more than 2 million units of currency.</Original>
<Russian>Экономическая победа выбрана&lt;br/&gt;Чтобы выполнить это условие победы, получите более 2 миллионов единиц валюты.</Russian>
<Original>Economic Victory Selected&lt;br/&gt;To complete this win condition, Gain more than a set amount of currency.&lt;br/&gt;Calculated as: amount of resources on the map * 100,000&lt;br/&gt;Needed amount on current map : %1%2</Original>
<Russian>Экономическая победа выбрана&lt;br/&gt;Чтобы выполнить это условие победы, получите больше установленной суммы валюты.&lt;br/&gt;Рассчитывается как: количество ресурсов на карте * 100,000.&lt;br/&gt;Необходимая сумма на текущей карте : %1%2</Russian>
</Key>
<Key ID="STR_antistasi_journal_entry_text_Default_logistical">
<Original>Logistical Victory Selected&lt;br/&gt;To complete this win condition, capture all seaports, military bases, and airports, and maintain more population support than your enemies.</Original>
Expand Down
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