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Merge branch 'unstable' into ProjInf_Arms_Dealer
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Azodion authored Oct 6, 2024
2 parents d29d9a0 + 07579a2 commit 1e8f16f
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Showing 6 changed files with 13 additions and 13 deletions.
2 changes: 1 addition & 1 deletion A3A/addons/core/Templates/Templates/CSA38/CSA_Reb_CZE.sqf
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Expand Up @@ -94,7 +94,7 @@ private _dlcUniforms = [];

["faces", ["LIB_aleksei_IF","LIB_boyartsev_IF","LIB_bykov_IF",
"LIB_Otto_IF","LIB_Volker_IF", "LIB_Walter_IF", "LIB_Wolf_IF"]] call _fnc_saveToTemplate;
["voices", ["Male01PL", "Male02PL", "Male03PL"]] call _fnc_saveToTemplate;
["voices", ["Male01CZ", "Male02CZ", "Male03CZ", "Male04CZ", "Male05CZ"]] call _fnc_saveToTemplate;

//////////////////////////
// Loadouts //
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12 changes: 6 additions & 6 deletions A3A/addons/core/Templates/Templates/CW/templates.hpp
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Expand Up @@ -70,7 +70,7 @@
{
side = "Occ";
flagTexture = QPATHTOFOLDER(Templates\Templates\CW\flag_Empire.paa);
name = "Empire";
name = "JMs Empire";
file = "EMP_AI_EMP";
};

Expand All @@ -79,15 +79,15 @@
requiredAddons[] = {"3AS_Characters", "442_equipment", "SWLB_clones", "JLTS_core", "CWDependencies", "JMSLLTE_empire_mod", "WBK_Lightsabers"};
side = "Occ";
flagTexture = QPATHTOFOLDER(Templates\Templates\CW\flag_Empire.paa);
name = "Empire (WBK)";
name = "JMs Empire (WBK)";
file = "EMP_AI_EMP_WBK";
};

class EMP_RIV_GP : EMP_Base
{
side = "Riv";
flagTexture = QPATHTOFOLDER(Templates\Templates\CW\flag_partisans.paa);
name = "EMP Partisans";
name = "JMs EMP Partisans";
file = "EMP_Riv_GP";
description = "Saw Gerrera's Partisans are an extremely militant, anti-imperial group, willing to use any and all tactics against their enemies.";
};
Expand All @@ -96,7 +96,7 @@
{
side = "Civ";
flagTexture = QPATHTOFOLDER(Templates\Templates\CW\flag_Empire.paa);
name = "EMP Civ";
name = "JMs EMP Civ";
file = "EMP_Civ";
};

Expand All @@ -112,12 +112,12 @@
{
side = "Occ";
flagTexture = QPATHTOFOLDER(Templates\Templates\CW\flag_Empire.paa);
name = "Empire";
name = "WM Empire";
file = "WM_AI_EMP";
};
class WM_EMP_Arctic : WM_EMP
{
name = "Empire (Arctic)";
name = "WM Empire (Arctic)";
file = "WM_AI_EMP_Arctic";
climate[] = {"arctic"};
};
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Expand Up @@ -93,7 +93,7 @@ private _dlcUniforms = [];

["faces", ["LIB_aleksei_IF","LIB_boyartsev_IF","LIB_bykov_IF",
"LIB_Otto_IF","LIB_Volker_IF", "LIB_Walter_IF", "LIB_Wolf_IF"]] call _fnc_saveToTemplate;
["voices", ["Male01PL", "Male02PL", "Male03PL"]] call _fnc_saveToTemplate;
["voices", ["Male01FIN", "Male02FIN", "Male03FIN", "Male04FIN"]] call _fnc_saveToTemplate;

//////////////////////////
// Loadouts //
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Original file line number Diff line number Diff line change
Expand Up @@ -93,7 +93,7 @@ private _dlcUniforms = [];

["faces", ["LIB_aleksei_IF","LIB_boyartsev_IF","LIB_bykov_IF",
"LIB_Otto_IF","LIB_Volker_IF", "LIB_Walter_IF", "LIB_Wolf_IF"]] call _fnc_saveToTemplate;
["voices", ["Male01PL", "Male02PL", "Male03PL"]] call _fnc_saveToTemplate;
["voices", ["Male01FIN", "Male02FIN", "Male03FIN", "Male04FIN"]] call _fnc_saveToTemplate;

//////////////////////////
// Loadouts //
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Expand Up @@ -8,7 +8,7 @@

["flag", "Flag_FIA_F"] call _fnc_saveToTemplate;
["flagTexture", QPATHTOFOLDER(Templates\Templates\NFtS\flag_norway.paa)] call _fnc_saveToTemplate;
["flagMarkerType", "NORTH_Flag_FIN"] call _fnc_saveToTemplate;
["flagMarkerType", "flag_Norway"] call _fnc_saveToTemplate;

["vehiclesBasic", ["NORTH_FIN_41_R75"]] call _fnc_saveToTemplate;
["vehiclesLightUnarmed", ["LIB_Kfz1_w"]] call _fnc_saveToTemplate;
Expand Down Expand Up @@ -95,7 +95,7 @@ private _dlcUniforms = [];

["faces", ["LIB_aleksei_IF","LIB_boyartsev_IF","LIB_bykov_IF",
"LIB_Otto_IF","LIB_Volker_IF", "LIB_Walter_IF", "LIB_Wolf_IF"]] call _fnc_saveToTemplate;
["voices", ["Male01PL", "Male02PL", "Male03PL"]] call _fnc_saveToTemplate;
["voices", ["Male01FIN", "Male02FIN", "Male03FIN", "Male04FIN"]] call _fnc_saveToTemplate;

//////////////////////////
// Loadouts //
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Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@

["flag", "Flag_FIA_F"] call _fnc_saveToTemplate;
["flagTexture", QPATHTOFOLDER(Templates\Templates\NFtS\flag_norway.paa)] call _fnc_saveToTemplate;
["flagMarkerType", "NORTH_Flag_FIN"] call _fnc_saveToTemplate;
["flagMarkerType", "flag_Norway"] call _fnc_saveToTemplate;

["vehiclesBasic", ["NORTH_FIN_41_R75"]] call _fnc_saveToTemplate;
["vehiclesLightUnarmed", ["LIB_Kfz1_sernyt"]] call _fnc_saveToTemplate;
Expand Down Expand Up @@ -91,7 +91,7 @@ private _dlcUniforms = [];

["faces", ["LIB_aleksei_IF","LIB_boyartsev_IF","LIB_bykov_IF",
"LIB_Otto_IF","LIB_Volker_IF", "LIB_Walter_IF", "LIB_Wolf_IF"]] call _fnc_saveToTemplate;
["voices", ["Male01PL", "Male02PL", "Male03PL"]] call _fnc_saveToTemplate;
["voices", ["Male01FIN", "Male02FIN", "Male03FIN", "Male04FIN"]] call _fnc_saveToTemplate;

//////////////////////////
// Loadouts //
Expand Down

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