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Shashank-Vaibhav/README.md

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🌟 Shashank Vaibhav | XR Developer

Student @ IIT Roorkee_
Building Immersive Experiences

LinkedIn GitHub ArtStation Email


πŸš€ About Me

Hi, I’m Shashank Vaibhav, a passionate developer specializing in XR Development and Mixed Reality Technologies. My interests span a wide range of creative and technical domains, including VR/MR application development using Unity, 3D animation and modeling, XR filmmaking and Simulations. I leverage cutting-edge technologies such as Unity, Unreal Engine, and Blender to bring immersive experiences to life.

"I am passionate about solving complex problems in the field of Spatial Computing, creating innovative experiences that redefine boundaries in education, gaming, and entertainment."


πŸŽ“ Education

  • Pursuing Integrated M.Tech in Geophysical Technology
    • Indian Institute of Technology, Roorkee
    • 2020-2025

⚑ Tech Stacks

Unity C# Unreal Engine Blender Figma Python Notion Photoshop Adobe Premiere Pro Adobe After Effects Meta Quest Horizon OS OpenXR Insta360

  • Programming Languages: C#, C/C++ , Python
  • Development: Unity, Unreal Engine
  • Design & Visualization: Blender, Adobe Creative Cloud, Figma

πŸ›€οΈ My Development Journey

My journey into the world of creative technology began with a fascination for how VFX, 3D Animation, and the stunning graphics in games create hyper-realistic experiences in Hollywood Movies. In high school, I explored Blender, which quickly ignited my passion for 3D Digital Contentβ€”from animation and VFX to modeling. This led me to dive deeper into tools like After Effects for VFX, Premiere Pro for editing, and Unity and Unreal Engine for game design and development.

My curiosity expanded when I encountered AR/VR/MR technologies through Microsoft HoloLens, sparking a profound interest in creating immersive experiences. As I explored programming languages in college, I was captivated by the vast potential of Augmented, Virtual, and Mixed Reality technologies. This drove me to build projects that merge cutting-edge technology with creativity.

Over the years, I’ve gained hands-on experience across various domains, including Game Development, Seismic Modeling, Mixed Reality, Product Design, Video Editing. My journey has brought numerous challenges, from optimizing Unity multiplayer experiences to simulating complex seismic data in 3D environments.

What drives me is the excitement of solving complex problems and pushing the limits of interactive technology. Whether it's working on real-time multiplayer systems, developing immersive simulations, or exploring the intersection of development and design, I am passionate about crafting innovative solutions and continuously learning new technologies.

This journey is ongoing, and I’m thrilled to continue building projects that leave a lasting impact in the tech world. πŸš€


πŸ—οΈ Projects

πŸ•ΉοΈ VRConnect: Real-Time Multiplayer Interaction in VR

An engaging multiplayer VR experience designed to enable synchronized real-time interactions using Unity Netcode and XR Interaction Toolkit.

✨ Key Features

  • Real-Time Synchronization: Accurately mirrors hand and head movements across all connected players.
  • Client-Authoritative Networking: Ensures smooth and efficient gameplay with minimal latency.
  • Custom VR Prefabs: Enhanced immersion through synchronized hand gestures and head tracking.

πŸ“Έ Visual Showcase

Feature 4 Feature 1 Feature 2 Feature 3 Feature 4 Feature 4 Feature 4 Feature 4

Explore the VRConnect Repo


🌍 Seismic-XR: Simulating and Visualizing Seismic Ground Motions in Mixed Reality

In this project, we developed an interactive mixed reality experience to visualize seismic wave ground motion and its velocity model of Himalayan Region. This immersive approach enhances understanding and provides a comprehensive perspective on the impact of seismic activity over large areas, aiding in both research and education, using SPECFEM3D, Unity, and QGIS.

✨ Core Features

πŸš€ High-Resolution Topography Models of Himalayan region with USGS and SRTM data

🌊 Seismic Wave Propagation Visualization powered by SPECFEM3D

πŸ•ΆοΈ Immersive Mixed Reality Experience using XR Interacton Toolkit

⚑ Intuitive Navigation, Interactions and Effortless Exploration

πŸ“Έ Visual Showcase

Feature 1 Feature 2 Feature 3 Feature 4

YouTube Video

SeismicXR Demo

πŸ”— Explore the Repository

GitHub


πŸŽ₯ My Creative Work

🎬 360° Video Filmmaking

I’m passionate about combining XR technology with filmmaking to craft immersive and engaging experiences. Below is a timelapse I filmed at IIT Roorkee using the Insta360 camera, followed by edits in Insta360 Studio and Adobe Premiere Pro. This project demonstrates my ability to blend cutting-edge tools with creative storytelling.

YouTube

IIT Roorkee Timelapse

IIT Roorkee Timelapse

Click the image to watch it!

🎨 3D Animation & Modeling

I also explore the creative side of XR technology through 3D animation and modeling with Blender. You can check out my portfolio on ArtStation to see how I bring ideas to life through modeling, texturing, and animating 3D assets.

ArtStation

3D Artwork 1 3D Artwork 2 3D Artwork 3 3D Artwork 4

Blender Animation


πŸ“¬ Let’s Connect!

I’m always looking to collaborate on innovative XR projects or exciting opportunities. Feel free to reach out!

Made with ❀️ by Shashank Vaibhav

Popular repositories Loading

  1. SeismicXR SeismicXR Public

    Ground Motion Visualisation in Mixed Reality

    C# 1

  2. unity-cardboard unity-cardboard Public

    C#

  3. vr_videos vr_videos Public

    VR Video Gallery using A-Frame

  4. magical_nights magical_nights Public

  5. vr-scene vr-scene Public

  6. Unity-SDK Unity-SDK Public

    Forked from Insight-XR/Unity-SDK

    Unity SDK for Replay functionality

    C#