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Added movement limit to the car, keeping it within the screen boundaries #260

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14 changes: 14 additions & 0 deletions Car Racing Game/main.py
Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,20 @@ def update_position(self):
self.x += self.speed_x
self.y += self.speed_y

# **Horizontal movement limit (in the road)**
# The road are is SCREEN_WIDTH // 4 a SCREEN_WIDTH // 2
if self.x < SCREEN_WIDTH // 4: # Left limit in the road
self.x = SCREEN_WIDTH // 4
if self.x + CAR_WIDTH > SCREEN_WIDTH // 1.17: # Right limit in the road
self.x = SCREEN_WIDTH // 1.17 - CAR_WIDTH

# **Vertical movement limit (in the window)**
if self.y < 0: # Upper limit in the window
self.y = 0
if self.y + CAR_HEIGHT > SCREEN_HEIGHT: # Lower limit in the window
self.y = SCREEN_HEIGHT - CAR_HEIGHT


def draw(self):
screen.blit(self.image, (self.x, self.y))

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