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Aseprite stores animations in its own .ase filetype. To access and use these animations through code without external imports requires a parser. This code contains a C++ implementation of a .ase parser with support for the simple formats.

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Samwhamtymam/Aseprite-Parser

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Aseprite stores animations in its own .ase filetype. To access and use these animations through code without external imports requires a parser. This code contains a C++ implementation of a .ase parser with support for the simple formats.

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