A collection of scripts I use in Blender to make Halo 3 modding easier.
Use HaloMaterialTools.py to add a nifty UI panel for Halo material properties, export textures, and make bitmaps straight from Blender!
Use Reach Animation Deboner.py to batch remove bones for use in previous Halo games.
Check out my Blader fork to create shaders from materials with their textures. It's hacky, but it works. :)