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fix usage of _ in product name
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lgray committed May 6, 2015
1 parent 3d36778 commit cbd84e0
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions PhysicsTools/SelectorUtils/interface/VersionedIdProducer.h
Original file line number Diff line number Diff line change
Expand Up @@ -53,7 +53,7 @@ class VersionedIdProducer : public edm::stream::EDProducer<> {
template< class PhysicsObjectPtr , class SelectorType >
VersionedIdProducer<PhysicsObjectPtr,SelectorType>::
VersionedIdProducer(const edm::ParameterSet& iConfig) {
constexpr char bitmap_label[] = "_bitmap";
constexpr char bitmap_label[] = "-bitmap";

verbose_ = iConfig.getUntrackedParameter<bool>("verbose", false);

Expand Down Expand Up @@ -118,7 +118,7 @@ VersionedIdProducer(const edm::ParameterSet& iConfig) {
template< class PhysicsObjectPtr , class SelectorType >
void VersionedIdProducer<PhysicsObjectPtr,SelectorType>::
produce(edm::Event& iEvent, const edm::EventSetup& iSetup) {
constexpr char bitmap_label[] = "_bitmap";
constexpr char bitmap_label[] = "-bitmap";

edm::Handle<Collection> physicsObjectsHandle;
iEvent.getByToken(physicsObjectSrc_,physicsObjectsHandle);
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