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The vision filter is at ~100% CPU usage. It's likely there is a bug internally that is causing excessive creation of new tracks instead of updating current tracks. Building out a debug state output should expose the specific issue very quickly.
Things to output
Number of tracks for each object
IMM weights at each step
etc
The text was updated successfully, but these errors were encountered:
Based on #117, it seems that we keep regenerating all the yellow robots every few seconds. I would expect them to stay more stable as they don't even move.
The vision filter is at ~100% CPU usage. It's likely there is a bug internally that is causing excessive creation of new tracks instead of updating current tracks. Building out a debug state output should expose the specific issue very quickly.
Things to output
The text was updated successfully, but these errors were encountered: