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Investigate Performance Improvements for the Vision Filter #94

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JNeiger opened this issue Feb 23, 2023 · 1 comment
Open

Investigate Performance Improvements for the Vision Filter #94

JNeiger opened this issue Feb 23, 2023 · 1 comment

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@JNeiger
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JNeiger commented Feb 23, 2023

The vision filter is at ~100% CPU usage. It's likely there is a bug internally that is causing excessive creation of new tracks instead of updating current tracks. Building out a debug state output should expose the specific issue very quickly.

Things to output

  • Number of tracks for each object
  • IMM weights at each step
  • etc
@JNeiger
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JNeiger commented Mar 24, 2023

Based on #117, it seems that we keep regenerating all the yellow robots every few seconds. I would expect them to stay more stable as they don't even move.

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