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Version 1.2 (2019-02-19):
Did some renaming and made some components easier to use.
All the packages are subpackages of "BAPointCloudRenderer"
There is a new package "BAPointCloudRenderer.CloudController" containing new versions of the classes from the old "Controllers"-package
"AbstractPointSetController", "CloudsFromDirectoryLoader", "DynamicLoaderController", "PointCloudLoaderController" and "PointCloudSetRealTimeController" are now deprecated. Please use "AbstractPointCloudSet", "DirectoryLoader", "PointCloudLoader", "StaticPointCloudSet" and "DynamicPointCloudSet" respectively instead.
"GeoQuadMeshConfiguration" and "Quad4PointMeshConfiguration" are now deprecated. Please use "DefaltMeshConfiguration" instead.
Created a new Point Cloud Set type for simple one-time loading and rendering of small point clouds: StaticPointCloudSet
You can now add new point clouds to the sets when the project is already running. Simply create a Point Cloud Loader object and specify the corresponding Point Cloud Set. It's also possible now to create a Loader in the editor without it being loaded at the beginning of the application. By setting "loadOnStart" to false, you can call "LoadPointCloud" later to load it on demand.
The renderer-objects now provide better functions for pausing and continuing rendering.
Small bug fixings and improvements
The project is now available as a .unitypackage-file, so you don't have to download the whole project anymore.