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Merge pull request #893 from MoyTW/2024-sun-youtube
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2024 sun youtube
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MoyTW authored Oct 20, 2024
2 parents 1764eea + 2bc3a60 commit 748ba2b
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Showing 2 changed files with 22 additions and 22 deletions.
2 changes: 1 addition & 1 deletion src/components/RoomView.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -273,7 +273,7 @@ export function StreamEmbed () {
title="stream"
ref={streamRef}
height="315"
src="https://www.youtube.com/embed/oRaILJ_1nqs"
src="https://www.youtube.com/embed/CbMZ6tShx58"
frameBorder="0"
allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture"
allowFullScreen
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42 changes: 21 additions & 21 deletions src/components/ScheduleView.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -80,31 +80,31 @@ export const ScheduleEntries: ScheduleEntry[] = [
ScheduleEntry('16:45', 2, 'John Bond: Doors? How Roguelike games take you places', ['theater'], 'goblinSingers'),
ScheduleEntry('17:00', 2, 'Dan Norder: Chase: The BASIC Language Proto-Roguelike', ['theater'], 'joust'),
ScheduleEntry('17:30', 2, SOCIAL_TIME),
ScheduleEntry('18:00', 2, 'Unconferencing', ['arcade']),
ScheduleEntry('18:00', 2, 'Unconferencing', ['unconferencingHub']),
ScheduleEntry('19:00', 2, 'Doors Close'),

ScheduleEntry('09:00', 3, 'Doors Open'),
ScheduleEntry('09:15', 3, 'Kickoff', ['theater']),
ScheduleEntry('09:30', 3, 'Mark Johnson: Generating Riddles for a Generated World', ['theater'], 'screen1'),
ScheduleEntry('10:00', 3, 'Jesse Collet, Keni: Fireside chat about the development of NetHack', ['theater'], 'screen2'),
ScheduleEntry('10:30', 3, 'Leigh Alexander: McMansions of Hell: Roguelikes and Reality TV', ['theater'], 'screen3'),
ScheduleEntry('11:00', 3, SOCIAL_TIME),
ScheduleEntry('11:30', 3, 'Unconferencing', ['arcade']),
ScheduleEntry('12:30', 3, SOCIAL_TIME),
ScheduleEntry('13:00', 3, 'Ray: Remixing the Layer Cake: Facilitating fan reinterpretation through Caves of Qud\'s modular data files', ['theater'], 'screen1'),
ScheduleEntry('13:15', 3, 'Crashtroid: Preventing Ear Fatigue with Roguelike Music', ['theater'], 'screen2'),
ScheduleEntry('13:30', 3, 'Everest Pipkin: The Fortunate Isles: Fragment Worlds, Walled Gardens, and the games that are played there', ['theater'], 'screen3'),
ScheduleEntry('14:00', 3, 'Jeff Olson: Alphaman: Developing and releasing a post-apocalyptic Roguelike game in the DOS days when computers were slow, memory was scarce, and no one had ever heard of object-oriented code.', ['theater'], 'screen4'),
ScheduleEntry('14:30', 3, SOCIAL_TIME),
ScheduleEntry('15:00', 3, 'Dustin Freeman: Live Action Roguelike', ['theater'], 'screen1'),
ScheduleEntry('15:30', 3, 'Jonathan Lessard: A Simulation with a View', ['theater'], 'screen2'),
ScheduleEntry('15:45', 3, 'Tom Francis: Generating boring levels for fresh experiences in Heat Signature', ['theater'], 'screen3'),
ScheduleEntry('16:00', 3, 'Patrick Kemp: Design tooling at Spry Fox', ['theater'], 'screen4'),
ScheduleEntry('16:30', 3, SOCIAL_TIME),
ScheduleEntry('17:00', 3, 'Stav Hinenzon: A Messy Approach to Dynamic Narrative in Sunshine Shuffle', ['theater'], 'screen1'),
ScheduleEntry('17:15', 3, 'Josh Galecki: Procedurally Generating Puzzles', ['theater'], 'screen2'),
ScheduleEntry('17:30', 3, 'Jasper Cole: Backpack Hero - Player Upgrades and Progression', ['theater'], 'screen3'),
ScheduleEntry('18:00', 3, 'Brianna McHorse, Chris Foster: Fusing AI with Game Design: Let the Chaos In', ['theater'], 'screen4'),
ScheduleEntry('09:30', 3, 'Yong Zhen Zhou: Who Controls the Controller? Thinking about physical player interactions outside a digital game', ['theater'], 'goblinSingers'),
ScheduleEntry('09:45', 3, 'Tabea Iseli: Animal Crossing meets Roguelite Dungeon Crawler: The surprising genre mixture behind Grimoire Groves', ['theater'], 'joust'),
ScheduleEntry('10:00', 3, 'Philomena Schwab: 100\'000 wishlists in 3 months - Weird roguelikes are taking over the world', ['theater'], 'whipShow'),
ScheduleEntry('10:15', 3, 'Kaysa Konopljak: Going legit with DotA: How to transform a thousand authors into four', ['theater'], 'fountain'),
ScheduleEntry('10:45', 3, 'Alexander Birke: Practical procedural world and story generation in Sea Of Rifts, a naval roguelike RPG', ['theater'], 'theater'),
ScheduleEntry('11:15', 3, SOCIAL_TIME),
ScheduleEntry('11:45', 3, 'Unconferencing', ['unconferencingHub']),
ScheduleEntry('12:45', 3, SOCIAL_TIME),
ScheduleEntry('13:30', 3, 'Robin Mendoza: The Use of Knowledge in the Labyrinth: The price mechanism as a storytelling device', ['theater'], 'goblinSingers'),
ScheduleEntry('13:45', 3, 'Oliver Withington: The Right Variety: Understanding and Visualising the Output Diversity of Your Generators', ['theater'], 'joust'),
ScheduleEntry('14:00', 3, 'Eiríkr Åsheim: Uxn: Permacomputing & Roguelikes', ['theater'], 'whipShow'),
ScheduleEntry('14:15', 3, 'Brian Cronin: Black Box Sim for Roguelikes', ['theater'], 'fountain'),
ScheduleEntry('14:45', 3, SOCIAL_TIME),
ScheduleEntry('15:15', 3, 'Isaac Io Schankler: Orb Pondering Simulator LIVE!', ['theater'], 'goblinSingers'),
ScheduleEntry('16:00', 3, 'Emily Halina: New Levels from a Single Example via Tree-based Reconstructive Partitioning (TRP)', ['theater'], 'joust'),
ScheduleEntry('16:30', 3, 'Courtney: Cheating the System (By Design!) for Epic Combos', ['theater'], 'whipShow'),
ScheduleEntry('16:45', 3, SOCIAL_TIME),
ScheduleEntry('17:15', 3, 'Joe: Magic in Game Design: (Mis)Directing the Player\'s Attention', ['theater'], 'goblinSingers'),
ScheduleEntry('17:30', 3, 'Tyler Coleman: Finding your 80/20 Rule with Proc-Gen', ['theater'], 'joust'),
ScheduleEntry('18:00', 3, 'Nat: Procedurality and the Primes', ['theater'], 'whipShow'),
ScheduleEntry('18:30', 3, SOCIAL_TIME),
ScheduleEntry('19:00', 3, 'Doors Close')
]
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