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initial commit, drawing cells
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panki27 committed Sep 21, 2022
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11 changes: 11 additions & 0 deletions application.fam
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App(
appid="minesweeper",
name="BPM Tapper",
apptype=FlipperAppType.PLUGIN,
entry_point="minesweeper_app",
cdefines=["APP_MINESWEEPER"],
requires=["gui"],
stack_size=2 * 1024,
fap_category="Games",
order=35,
)
4 changes: 4 additions & 0 deletions assets.h
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#define tile_uncleared_width 8
#define tile_uncleared_height 8
static uint8_t tile_uncleared_bits[] = {
0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };
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4 changes: 4 additions & 0 deletions assets/tile_uncleared.xbm
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#define tile_uncleared_width 8
#define tile_uncleared_height 8
static char tile_uncleared_bits[] = {
0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };
147 changes: 147 additions & 0 deletions minesweeper.c
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#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <input/input.h>
#include <stdlib.h>

#include "assets.h"

#define PLAYFIELD_WIDTH 16
#define PLAYFIELD_HEIGHT 7
#define TILE_WIDTH 8
#define TILE_HEIGHT 8

typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;

typedef struct {
EventType type;
InputEvent input;
} PluginEvent;

typedef enum {
TileTypeUncleared,
TileTypeCleared,
TileType0,
TileType1,
TileType2,
TileType3,
TileType4,
TileType5,
TileType6,
TileType7,
TileType8,
TileTypeFlag,
TileTypeMine
} TileType;

typedef enum {
FieldMine,
FieldEmpty
} Field;

typedef struct {
Field minefield[PLAYFIELD_WIDTH][PLAYFIELD_HEIGHT];
TileType playfield[PLAYFIELD_WIDTH][PLAYFIELD_HEIGHT];
} Minesweeper;

static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);

PluginEvent event = {.type = EventTypeKey, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}

static void render_callback(Canvas* const canvas, void* ctx) {
const Minesweeper* minesweeper_state = acquire_mutex((ValueMutex*)ctx, 25);
if (minesweeper_state == NULL) {
return;
}
canvas_set_font(canvas, FontPrimary);
for (int y = 0; y < PLAYFIELD_HEIGHT; y++) {
for (int x = 0; x < PLAYFIELD_WIDTH; x++) {
canvas_draw_xbm(
canvas,
x*TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_uncleared_bits);
}
}
release_mutex((ValueMutex*)ctx, minesweeper_state);
}


//static void minesweeper_state_init(Minesweeper* const plugin_state) {
//
//}

int32_t minesweeper_app(void* p) {
UNUSED(p);

FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));

Minesweeper* minesweeper_state = malloc(sizeof(Minesweeper));
// setup
//minesweeper_state_init(minesweeper_state);

ValueMutex state_mutex;
if (!init_mutex(&state_mutex, minesweeper_state, sizeof(minesweeper_state))) {
FURI_LOG_E("Minesweeper", "cannot create mutex\r\n");
free(minesweeper_state);
return 255;
}
// BEGIN IMPLEMENTATION

// Set system callbacks
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
view_port_input_callback_set(view_port, input_callback, event_queue);

// Open GUI and register view_port
Gui* gui = furi_record_open("gui");
gui_add_view_port(gui, view_port, GuiLayerFullscreen);

PluginEvent event;
for (bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
Minesweeper* minesweeper_state = (Minesweeper*)acquire_mutex_block(&state_mutex);
if(event_status == FuriStatusOk) {
// press events
if(event.type == EventTypeKey) {
if(event.input.type == InputTypePress) {
switch(event.input.key) {
case InputKeyUp:
case InputKeyDown:
case InputKeyRight:
case InputKeyLeft:
case InputKeyOk:
break;
case InputKeyBack:
// Exit the plugin
processing = false;
break;
}
}
}
} else {
FURI_LOG_D("Minesweeper", "FuriMessageQueue: event timeout");
// event timeout
}
view_port_update(view_port);
release_mutex(&state_mutex, minesweeper_state);
}
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close("gui");
view_port_free(view_port);
furi_message_queue_free(event_queue);
delete_mutex(&state_mutex);
free(minesweeper_state);

return 0;
}

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