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App( | ||
appid="FlipBIP", | ||
name="BIP39 Tool", | ||
name="BIP32/39/44 Tool", | ||
apptype=FlipperAppType.EXTERNAL, | ||
entry_point="flipbip39_app", | ||
entry_point="flipbip_app", | ||
cdefines=["APP_FLIPBIP"], | ||
requires=[ | ||
"gui", | ||
], | ||
stack_size=2 * 1024, | ||
order=10, | ||
fap_icon="flipbip39_10px.png", | ||
fap_icon="flipbip_10px.png", | ||
fap_icon_assets="icons", | ||
fap_category="Misc", | ||
) |
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#include "flipbip.h" | ||
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bool flipbip_custom_event_callback(void* context, uint32_t event) { | ||
furi_assert(context); | ||
FlipBip* app = context; | ||
return scene_manager_handle_custom_event(app->scene_manager, event); | ||
} | ||
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void flipbip_tick_event_callback(void* context) { | ||
furi_assert(context); | ||
FlipBip* app = context; | ||
scene_manager_handle_tick_event(app->scene_manager); | ||
} | ||
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//leave app if back button pressed | ||
bool flipbip_navigation_event_callback(void* context) { | ||
furi_assert(context); | ||
FlipBip* app = context; | ||
return scene_manager_handle_back_event(app->scene_manager); | ||
} | ||
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FlipBip* flipbip_app_alloc() { | ||
FlipBip* app = malloc(sizeof(FlipBip)); | ||
app->gui = furi_record_open(RECORD_GUI); | ||
app->notification = furi_record_open(RECORD_NOTIFICATION); | ||
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//Turn backlight on, believe me this makes testing your app easier | ||
notification_message(app->notification, &sequence_display_backlight_on); | ||
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//Scene additions | ||
app->view_dispatcher = view_dispatcher_alloc(); | ||
view_dispatcher_enable_queue(app->view_dispatcher); | ||
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app->scene_manager = scene_manager_alloc(&flipbip_scene_handlers, app); | ||
view_dispatcher_set_event_callback_context(app->view_dispatcher, app); | ||
view_dispatcher_set_navigation_event_callback(app->view_dispatcher, flipbip_navigation_event_callback); | ||
view_dispatcher_set_tick_event_callback(app->view_dispatcher, flipbip_tick_event_callback, 100); | ||
view_dispatcher_set_custom_event_callback(app->view_dispatcher, flipbip_custom_event_callback); | ||
app->submenu = submenu_alloc(); | ||
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app->haptic = 1; | ||
app->speaker = 1; | ||
app->led = 1; | ||
app->bip39_strength = 2; // 256 bits (24 words) | ||
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view_dispatcher_add_view(app->view_dispatcher, FlipBipViewIdMenu, submenu_get_view(app->submenu)); | ||
app->flipbip_startscreen = flipbip_startscreen_alloc(); | ||
view_dispatcher_add_view(app->view_dispatcher, FlipBipViewIdStartscreen, flipbip_startscreen_get_view(app->flipbip_startscreen)); | ||
app->flipbip_scene_1 = flipbip_scene_1_alloc(); | ||
view_dispatcher_add_view(app->view_dispatcher, FlipBipViewIdScene1, flipbip_scene_1_get_view(app->flipbip_scene_1)); | ||
app->flipbip_scene_2 = flipbip_scene_2_alloc(); | ||
view_dispatcher_add_view(app->view_dispatcher, FlipBipViewIdScene2, flipbip_scene_2_get_view(app->flipbip_scene_2)); | ||
app->variable_item_list = variable_item_list_alloc(); | ||
view_dispatcher_add_view(app->view_dispatcher, FlipBipViewIdSettings, variable_item_list_get_view(app->variable_item_list)); | ||
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//End Scene Additions | ||
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return app; | ||
} | ||
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void flipbip_app_free(FlipBip* app) { | ||
furi_assert(app); | ||
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// Scene manager | ||
scene_manager_free(app->scene_manager); | ||
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// View Dispatcher | ||
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdMenu); | ||
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdScene1); | ||
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdScene2); | ||
view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdSettings); | ||
submenu_free(app->submenu); | ||
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view_dispatcher_free(app->view_dispatcher); | ||
furi_record_close(RECORD_GUI); | ||
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app->gui = NULL; | ||
app->notification = NULL; | ||
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//Remove whatever is left | ||
free(app); | ||
} | ||
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int32_t flipbip_app(void* p) { | ||
UNUSED(p); | ||
FlipBip* app = flipbip_app_alloc(); | ||
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// Disabled because causes exit on customer firmwares such as RM | ||
/*if(!furi_hal_region_is_provisioned()) { | ||
flipbip_app_free(app); | ||
return 1; | ||
}*/ | ||
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); | ||
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scene_manager_next_scene(app->scene_manager, FlipBipSceneStartscreen); //Start with start screen | ||
//scene_manager_next_scene(app->scene_manager, FlipBipSceneMenu); //if you want to directly start with Menu | ||
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furi_hal_power_suppress_charge_enter(); | ||
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view_dispatcher_run(app->view_dispatcher); | ||
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furi_hal_power_suppress_charge_exit(); | ||
flipbip_app_free(app); | ||
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return 0; | ||
} | ||
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#pragma once | ||
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#include <furi.h> | ||
#include <furi_hal.h> | ||
#include <gui/gui.h> | ||
#include <input/input.h> | ||
#include <stdlib.h> | ||
#include <notification/notification_messages.h> | ||
#include <gui/view_dispatcher.h> | ||
#include <gui/modules/submenu.h> | ||
#include <gui/scene_manager.h> | ||
#include <gui/modules/variable_item_list.h> | ||
#include "scenes/flipbip_scene.h" | ||
#include "views/flipbip_startscreen.h" | ||
#include "views/flipbip_scene_1.h" | ||
#include "views/flipbip_scene_2.h" | ||
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typedef struct { | ||
Gui* gui; | ||
NotificationApp* notification; | ||
ViewDispatcher* view_dispatcher; | ||
Submenu* submenu; | ||
SceneManager* scene_manager; | ||
VariableItemList* variable_item_list; | ||
FlipBipStartscreen* flipbip_startscreen; | ||
FlipBipScene1* flipbip_scene_1; | ||
FlipBipScene2* flipbip_scene_2; | ||
int haptic; | ||
int speaker; | ||
int led; | ||
int bip39_strength; | ||
} FlipBip; | ||
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typedef enum { | ||
FlipBipViewIdStartscreen, | ||
FlipBipViewIdMenu, | ||
FlipBipViewIdScene1, | ||
FlipBipViewIdScene2, | ||
FlipBipViewIdSettings, | ||
} FlipBipViewId; | ||
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typedef enum { | ||
FlipBipHapticOff, | ||
FlipBipHapticOn, | ||
} FlipBipHapticState; | ||
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typedef enum { | ||
FlipBipSpeakerOff, | ||
FlipBipSpeakerOn, | ||
} FlipBipSpeakerState; | ||
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typedef enum { | ||
FlipBipLedOff, | ||
FlipBipLedOn, | ||
} FlipBipLedState; | ||
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typedef enum { | ||
FlipBipStrength128, | ||
FlipBipStrength192, | ||
FlipBipStrength256, | ||
} FlipBipStrengthState; |
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