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Move processing of dungeon controls from hardcode to lua code. Lua code will be responsible for frame-by-frame input processing. The relevant code is in ProcessInput(InputManager input) in DungeonScene.cs
The text was updated successfully, but these errors were encountered:
audinowho
changed the title
Add support for scriptable UI
Add support for scriptable Input handling
Jun 2, 2021
Move processing of dungeon controls from hardcode to lua code. Lua code will be responsible for frame-by-frame input processing. The relevant code is in ProcessInput(InputManager input) in DungeonScene.cs
The text was updated successfully, but these errors were encountered: