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Add support for scriptable Input handling #3

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audinowho opened this issue Jun 2, 2021 · 0 comments
Open

Add support for scriptable Input handling #3

audinowho opened this issue Jun 2, 2021 · 0 comments

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@audinowho
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Move processing of dungeon controls from hardcode to lua code. Lua code will be responsible for frame-by-frame input processing. The relevant code is in ProcessInput(InputManager input) in DungeonScene.cs

@audinowho audinowho changed the title Add support for scriptable UI Add support for scriptable Input handling Jun 2, 2021
audinowho pushed a commit that referenced this issue Jul 16, 2024
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