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Functions

Jacob edited this page Sep 4, 2021 · 1 revision

If you feel like something is missing and needs to be added or clarified please send me a message on spigot or join our discord server and I will add it.​


Index:


Creative Tab

This tab allows you to view and clone any of the items that exist in Minecraft into your inventory. They are sorted by category and categories can be swapped by simply clicking on them. The compass (search items) section will show ALL items that exist and you can simply shift+left-click the compass to search for a specific item. Once searching mode is activated simply type into chat keywords or the exact name of the item you want (without the /) and the results will appear in the menu.

Saved Hotbars Tab

This tab allows you to save multiple creative hotbars, so you can quickly swap or save hotbars for future use. Simply click this tab with your hotbar set up in the desired fashion, then left-click on any of the hotbar slots 1-9. Left-click will save your hotbar to that desired save slot. You can right-click saved hotbars to view them (or read the lore of the hotbar slot). While viewing a hotbar you can manually clone items from that hotbar using middle/left/right/shift-click and place it into your inventory. If you wish to load a specific hotbar save, you can shift+left-click it to automatically load the items to your hotbar.

Pick Block Tab

This tab when clicked will add a stick item to your inventory in slot number 8 (last slot of the hotbar). This will be used to clone items or get entity eggs from your environment. This functions the same as middle-clicking on a block in creative mode. We use a stick as it is impossible to detect when a player middle clicks the environment in survival mode.

Destroy Item Tab

This tab will delete any item that is "dropped" into it by clicking on an item and drag/dropping it into the lava bucket. If you shift+click the lava bucket it will destroy/remove all items from the player inventory.

Preferences Tab

The preferences tab is accessible to users or admins granted permission to modify them. These preferences are player-specific unlike the global preferences in the config.yml. However, these preferences are exactly the same as listed in the config.yml. Allowing players to set their own custom preferences changes how creative feels to them specifically and allows for a high degree of customization.

Examples include, allowing flight, fly speed, block-breaking speed, food level, health level, number of player hearts, if they can take damage, if they can burn, if they can starve, god mode, etc.