Crosshair for Elite Dangerous to assist with piloting in Frameshift Mode/Docking. Download in the 'releases' section above.
Rewrote to deal with some FPS issues.
Original code at https://github.com/RobCubed/EliteDangerousCrosshair_original
======================== 1.2.2 Changes:
- Tested web deployment (no functional change for users) will not automatically update
1.2.1 Changes:
- Added compatibility for 64 bit client
1.2 Changes:
- Added 'nubs' (toggleable) to the crosshair
- Color picking for crosshairs (any color)
- Opacity selector for crosshairs (from 0% to 100%)
- All changes now persist across application launches - as soon as you select something, it changes
1.1 Changes:
- Optimized FPS loss (slower refresh rate, which is unnecessary unless you are moving or resizing the window)
- Added reticle size slider
- Added line thickness options
- Changed from a console window to a nicer looking form window
- Added icon to desktop
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Planned for the future:
- Additional crosshairs (possibly custom, choose a GIF/PNG etc)
- Switching from double buffered graphics to XNA/DirectX overlay (still not injecting into the game, simply a transparent window in Windows itself)
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Work in progress. ONLY works with Windowed mode. Does not hook into the DX at all, simply overlays a transparent click-through frame over your entire screen, and detects the location of the game window.
CTRL+SHIFT+F1 will enable and disable the crosshair.
Written using Visual Studio 2013 Community Edition, should compile fine in there.
Requires .NET 4.5.
KeyboardHook class is from http://www.liensberger.it/web/blog/?p=207