Releases: RobProductions/OpenEOS
2.1.1-1.16.1
What's Changed
- Mobile build failure fix #16 by @MadScientist11 in #17
- Update Win32 DLL and package file by @RobProductions in #18
New Contributors
- @MadScientist11 made their first contribution in #17
Full Changelog: 2.1.0-1.16.1...2.1.1-1.16.1
2.1.0-1.16.1
A new feature release for OpenEOS is now available 🎉
- Added EOS_DISABLE to restrict the assembly definition from building while that symbol is defined
- Added isServerFlag to EOSInitSet as an additional option to pass into EOSCore.Init()
- Updated README for clarity on how to use the new scripting define
What's Changed
- Add
EOS_DISABLE
define and server flag by @RobProductions in #15
Full Changelog: 2.0.0-1.16.1...2.1.0-1.16.1
2.0.0-1.16.1
This release updates the bundled Epic Online Services SDK to version 1.16.1 and adds more details on how to get started in the Readme. I've started a Python script that can automatically handle updating the SDK in the future, but it is currently incomplete and help is wanted to get it up and running! There are more ideas for improvements in future versions but this should be the most crucial first step in case you need the SDK update urgently. Enjoy!
What's Changed
- Update to 2.0.0 by @RobProductions in #13
Full Changelog: 1.1.1-1.15.5...2.0.0-1.16.1
1.1.1-1.15.5
What's Changed
- Update Auth set comments + defaults by @RobProductions in #10
Full Changelog: 1.1.0-1.15.5...1.1.1-1.15.5
1.1.0-1.15.5
What's Changed
- Env Layer + Auto Installation Path + DLL Fixes + Readme Updates by @RobProductions in #9
Full Changelog: 1.0.3-1.15.5...1.1.0-1.15.5
1.0.3-1.15.5
What's Changed
- Fix Installation Path Check by @RobProductions in #5
Full Changelog: 1.0.2-1.15.5...1.0.3-1.15.5
1.0.2-1.15.5
- Another fix for package.json
1.0.1-1.15.5
- Updated package.json for Unity compatibility
1.0.0-1.15.5
First release :)