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Add ProtableGL integration link
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RobLoach authored Apr 25, 2024
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Expand Up @@ -195,6 +195,7 @@ pntr_image_type pntr_get_file_image_type(const char* filePath);
| [pntr_nuklear](https://github.com/RobLoach/pntr_nuklear) | [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) immediate-mode graphical user interface for pntr |
| [pntr_aseprite](https://github.com/RobLoach/pntr_aseprite) | Use [Aseprite](https://github.com/RobLoach/pntr_aseprite) animated sprites in pntr |
| [pntr_tiled](https://github.com/RobLoach/pntr_tiled) | Display [Tiled](https://www.mapeditor.org/) 2D level editor maps in pntr |
| [pntr_portablegl](https://github.com/RobLoach/pntr_portablegl) | Use the OpenGL-esque software rendering library, [PortableGL](https://github.com/rswinkle/PortableGL), in pntr |
## Development
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