Releases: RivalAUT/FS19_SprayerSectionControl
Releases · RivalAUT/FS19_SprayerSectionControl
v0.4.0.5
- Fix for HUD disappearing when AI is active
- Fix for HUD being rendered while other GUI is active (e.g. menu or shop)
v0.4.0.3
- Fix SprayerSectionControl.lua:346: attempt to index local 'vehicle' (a nil value)
- Fix sprayers/spreaders without section control have no speed limit
- Fix for HUD not shown at liquid manure distributors attached to manure barrels
v0.4.0.0
- testAreas are no longer needed! They are now generated by script.
- performance improvements (hopefully)
v0.3.2.0
- fix #18
- add check if area is owned
- disable speed limit if no section is active
v0.3.1.0
- Support for manure barrels
- HUD fixes when section count is even
- AI helper support
Two example implements are available: Hardi Mega 2200 (sprayer) and Veenhuis Premium Integral 30000 (manure barrel)