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Ringo's Mapping Enhancements for Cruelty Squad

Small additions to add more versatility and options to custom maps.

Requires the CRUELTY SQUAD MOD LOADER.

Additions:

  • Elevator Door Up: An elevator door that opens upwards.
  • Elevator Side X: An elevator that goes to the side, on the X axis.
  • Elevator Side Z: An elevator that goes to the side, on the Z axis.

How to install:

For players:

  1. Unzip the archive and copy the folder Ringo's Mapping Enhancements into your mods folder at %appdata%\Godot\app_userdata\Cruelty Squad\mods
  2. If you are not planning on making any maps yourself, you can stop here and ignore qodot.fgd.tres.

For mappers:

  1. Unzip the archive and copy the folder Ringo's Mapping Enhancements into your mods folder at %appdata%\Godot\app_userdata\Cruelty Squad\mods
  2. Open mod.zip in the folder Ringo's Mapping Enhancements and copy the folder MOD_CONTENT into the root of your Cruelty Squad Godot project.
  3. This next step can be done two ways, by using the qodot.fgd.tres included in this download, or by manually setting up your own qodot.fgd.tres. The former is recommended if you have not messed with your qodot.fgd.tres, if you have edited it in some way then skip to step 7.
  4. Open Godot and insert the qodot.fgd.tres file included in the download into res://addons/qodot/game-definitions/fgd/ in your Cruelty Squad Godot project, replacing the file already in there.
  5. Double click on res://addons/qodot/game-definitions/trenchbroom/qodot_trenchbroom_config_folder.tres, and in the inspector click on qodot.fgd.tres.
  6. Make sure Entity Definitions size is above 93, and if so click on Export File. If you decided to do it this way, you can stop here.
  7. If you want to manually set the qodot.fgd.tres, then double click on res://addons/qodot/game-definitions/trenchbroom/qodot_trenchbroom_config_folder.tres, and in the inspector click on qodot.fgd.tres and then the Entity Definitions array.
  8. For every file ending in .tres in res://MOD_CONTENT/Mapping Enhancements/, increase the array size by 1.
  9. Go to the last page of the array and you should see empty boxes. For each one click on them and scroll down to the Load option, and add one each of the .tres files to the empty slots.
  10. Click on Export File. If done correctly you will now be able to use the mod's new additions while mapping.

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Small additions to add more versatility and options to custom maps.

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