Rhy Lit + MMD Shader v2.5
A small but powerful update this time.
Two major changes: Multi-variable emission and better Transparency
Multi-variable emissions allow you to toggle between two different code variables used for Emissions, this lets you animate them individually since Unity does "bulk" changes to all shaders on a mesh instead of by material.
So no you'll be able to keep your eyes one emission color and then the rest of the body changes based on animations.
The Transparency improvements are overall a lot of support for lighting, emission, and matcaps to be properly handled by transparent and semi-transparent materials.