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Add simulation for more actions and add trade cracking for levels above 1 #2

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Gaider10
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case "minecraft:entity.generic.splash" -> ((IVillager) targetVillager).clientcommands_onSplashSoundPlayed(packet.getPitch());
}
}

public static void onXpOrbSpawned(ClientboundAddExperienceOrbPacket packet) {
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this seems sketchy, can we add a distance from villager check?

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ok i can do it myself np

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Threre's already one in the same place as the sound distance check 47e53f2#diff-0189676b9ef31f3452bb9e11ebf3183c2b9069de3ca63fd8254cd872a909cd54R61

@RealRTTV RealRTTV merged commit e92307e into RealRTTV:villager_rng_cracking Jun 20, 2024
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2 participants