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Client Patching
Skyler edited this page Jul 15, 2016
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3 revisions
Following this guide will help you create a separate patched client in order to connect to a RelentlessZero server.
Make sure you have successfully logged into your official client at least once before following this guide.
- Create a new folder in order to copy parts of the official client.
- Locate your Scrolls installation folder (usually
C:\Program Files (x86)\Scrolls
) - Copy the
assets
folder found in\game\assets
to your new folder. - Copy the
Scrolls_data
folder andScrolls.exe
found in\game\versions\version-140X*-production\version-140X*-production-natives-XXXXXXXXXXXXXXX
to your new folder. - Copy
ScrollsPatcher.exe
found intools
on the repository to\Scrolls_Data\Managed
in your new folder. - Running the patcher will result in a newly created
Assembly-CSharp.dll.patched
file, rename or delete the oldAssembly-CSharp.dll
and remove the.patched
suffix from the patched file. - Create a batch file in the root directory of your new folder with:
"Scrolls.exe" --assetsDir "assets\objects" --assetIndex "assets\indexes\index-140X*-production-win.json"
as the contents.
*Note: X value in version string will vary depending on client version, latest build is 1402.
If you have done everything successfully executing the batch file will result in the client launching to the login screen.