Releases: Rain-World-Modding/BOI
Releases · Rain-World-Modding/BOI
0.1.7.6
0.1.7.5
Late realization
I should have done this way earlier, but
- Added the option to turn on/off all mods selected by current mask
long overdue
- tiny UI improvements
- improved startup exception handling
- fixed ghost plugin bug
- properly refuses to work with realm
- better chances for self updater to work properly now
- yet another attempt to fight back against visual studio slowly attaining sentience and exacting its own incomprehensible vision through winforms generated code
- a mruow
sorry for the delay lol
pest+
old pest
more singaling
Changes:
- from now on, self updates using Rain-World-Modding/BOI repo. There may be residual weirdness with updater. Opt out by launching with
-nu
/--no-update
or putting a file calledneverUpdate.txt
next to the exe. - console window is now optional (
-nc
/--new-console
to make new,-ac
/--attach-console
to attach parent as launch params, or put a file calledshowConsole.txt
next to the exe) - small wood bugfix
- wood is now multithreaded, this doesn't do much for most people but felt good to make
- audbrowser downloads are now multithreaded, reducing wait times
NOTE: Switched framework version from 4 to 4.8. Am apologize to anyone who will find this inconvenient.
Comms Up
This updates introduces:
- Ability to install Bepinex and several mods from AUDB in one click
- Slightly changed help menu (still bad but a little less bad)
- Internal refactorings, better exception handling, log output to a separate console window, hopefully generally better stability
bee preview
bee previreewqwrwtew
THIS IS A TEMP RELEASE; IT WILL BE HIDDEN/DELETED ONCE 0.1.6 IS FINISHED
new feature: AUDB browser, allows downloading several mods directly from audb
Backup manager should now work correctly