This repository has been archived by the owner on Dec 14, 2024. It is now read-only.
prod flag, ready for launch #17
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Build Heaven Studio | |
on: | |
push: | |
branches: [ "master", "release_1", "actions_rework" ] | |
workflow_dispatch: {} | |
jobs: | |
build: | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
targetPlatform: | |
- StandaloneWindows64 | |
- StandaloneOSX | |
- StandaloneLinux64 | |
steps: | |
- name: Free Disk Space (Ubuntu) | |
uses: jlumbroso/free-disk-space@main | |
with: | |
# this might remove tools that are actually needed, | |
# if set to "true" but frees about 6 GB | |
tool-cache: false | |
# all of these default to true, but feel free to set to | |
# "false" if necessary for your workflow | |
android: true | |
dotnet: false | |
haskell: true | |
large-packages: false | |
docker-images: false | |
swap-storage: false | |
- name: Checkout repository | |
uses: actions/checkout@v3 | |
# with: | |
# lfs: true | |
# Cache reused Library files to speed up compilation | |
- uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
restore-keys: | | |
Library- | |
# Test (No tests yet, leaving this here for future.) | |
# - name: Run tests | |
# uses: game-ci/unity-test-runner@v2 | |
# env: | |
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
# with: | |
# githubToken: ${{ secrets.GITHUB_TOKEN }} | |
- name: Build project | |
uses: game-ci/unity-builder@v2 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
unityVersion: auto | |
buildName: Heaven Studio | |
buildsPath: build | |
buildMethod: UnityBuilderAction.BuildScript.Build | |
targetPlatform: ${{ matrix.targetPlatform }} | |
# clean up stuff we no longer need | |
- name: Clean up | |
run: | | |
rm -rf ./Assets | |
rm -rf ./Packages | |
rm -rf ./ProjectSettings | |
# Required on Mac/Linux to keep executable permissions | |
- name: Tar files | |
if: matrix.targetPlatform != 'StandaloneWindows64' | |
run: tar -cvf ${{ matrix.targetPlatform }}.tar ./build/${{ matrix.targetPlatform }} | |
- name: Upload Artifact (Windows) | |
if: matrix.targetPlatform == 'StandaloneWindows64' | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ matrix.targetPlatform }}-build | |
path: ./build/${{ matrix.targetPlatform }}/ | |
- name: Upload Artifact (macOS / Linux) | |
if: matrix.targetPlatform != 'StandaloneWindows64' | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ matrix.targetPlatform }}-build | |
path: ${{ matrix.targetPlatform }}.tar | |
- name: debug thing | |
run: tree . | |