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Item desync on clients #1017

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stilnat opened this issue Feb 15, 2023 · 1 comment
Closed

Item desync on clients #1017

stilnat opened this issue Feb 15, 2023 · 1 comment
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Bounty: 20 dollars 💰 Value of the bounty. Do not put this tag without the bounty tag. Bug: Unconfirmed Bugs that need to be confirmed by a another contributor. Difficulty: hard 🌵 Things are getting spiky !

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@stilnat
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stilnat commented Feb 15, 2023

Summary

When a client interacts with an item (toolbox, cans...), the item sometimes start to slowly drift from it's position on the host game.
This desync is only happening between client and host, when testing with multiple clients, the desync seems to happen the same way on all clients.

Steps to Reproduce

As a client, try to pick up items and to put them back on the ground, at some point they should desync with the host.

Goal

Completely remove all desync between items among clients and host.

@stilnat stilnat added Bug: Unconfirmed Bugs that need to be confirmed by a another contributor. Difficulty: hard 🌵 Things are getting spiky ! labels Feb 15, 2023
@stilnat stilnat added the Bounty: 20 dollars 💰 Value of the bounty. Do not put this tag without the bounty tag. label Feb 20, 2023
@stilnat
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stilnat commented Feb 21, 2023

Issue closed by PR #1029

@stilnat stilnat closed this as completed Feb 21, 2023
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Labels
Bounty: 20 dollars 💰 Value of the bounty. Do not put this tag without the bounty tag. Bug: Unconfirmed Bugs that need to be confirmed by a another contributor. Difficulty: hard 🌵 Things are getting spiky !
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