Simple game used on the "Game development with Clojure" talk at FrOSCon 2015
A little brain flys through a galaxy, joyfully eating Clojure logos to gain more knowledge.
It's a 2-D side-scroller with two additional parallax layers.
This source was used to demonstrate
- the programming-a-game-while-playing-it-is-awesome effect
- how an why immutable data is a bless
- function composition
- expressiveness
- Add brain draining elements to the game
- Add evolution to the game
- Player starts with the ability to move upwards only
- Gain knowledge to be able to move up and down
- Gain more knowledge to move also left and right
- Gain even more knowledge to alter speed or use transport beams or travel through time
- Create a multi-platform-with-immutable-data-only gaming library
- Have fun
Graphics by Ingmar Hahnemann
Music and Sounds by Christian Arnold