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se5a edited this page Feb 1, 2020 · 31 revisions

Welcome to Pulsar4x.

A fan-made project to recreate a more user-friendly and better optimized version of Aurora, a 4x space sim created by Steve Walmsley. Pulsar4x is developed in C#. The long term goal of the project was originally to reproduce a feature-complete clone of Aurora. However, due to Steve Walmsley picking up development on his own C# version of Aurora, this has started to vear off on its own path, and has become a flexible, moddable aurora-like engine.

How to Compile.

Here are some FAQs.

Here are our current Tasks.

Our current Projects.

Documentation is available on the Wiki.

We track bugs in Issues.


Community


Also we're recruiting. We need people who:

  • Are interested, seriously if you are interested then that is all you really need to know , you can learn the rest "on the job".
  • Can code C#, tho any language will do, we'll teach you C# (hell Nathan learnt C# to work on Pulsar)
  • Can do nice Art (we want to make a pretty UI)
  • Can work with JSON (there is a lot of data to be setup, research, names, gases, etc.)
  • Want to work on pulsar (seriously this is the important one, even if you don't know anything else YOU CAN LEARN)

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