[bedrock] Fix issue with player auth input data #848
Merged
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The pull request for adding Minecraft Bedrock 1.20.60 had an issue where
predicted_vehicle
would only be set in the Packet ifitem_stack_request
is true in the InputFlag bitfield. It should have checked ifclient_predicted_vehicle
is true instead.This caused BDS to send a packet_violation_warning packet and close the connection with the Relay player when a player tried to ride an entity.