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Add Config to Enable/Disable Spawning of Oddion and Man O War. Closes #…
…182 Signed-off-by: Joseph T. McQuigg <[email protected]>
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41 changes: 41 additions & 0 deletions
41
Common/src/main/java/net/potionstudios/biomeswevegone/config/ConfigLoader.java
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package net.potionstudios.biomeswevegone.config; | ||
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import com.google.gson.Gson; | ||
import com.google.gson.GsonBuilder; | ||
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import net.potionstudios.biomeswevegone.PlatformHandler; | ||
import org.jetbrains.annotations.NotNull; | ||
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import java.nio.file.Files; | ||
import java.nio.file.Path; | ||
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/** | ||
* Makes or loads a config file | ||
* @see Gson | ||
* @author Joseph T. McQuigg | ||
*/ | ||
public class ConfigLoader { | ||
/** The Gson instance for the Config Loader. */ | ||
private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create(); | ||
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/** | ||
* Loads or Creates a config file | ||
* | ||
* @param clazz The class of the config file. | ||
* @return The config file. | ||
*/ | ||
public static <T> T loadConfig(@NotNull Class<T> clazz, String name) { | ||
try { | ||
Path configPath = PlatformHandler.PLATFORM_HANDLER.configPath().resolve(name + ".json"); | ||
T value = clazz.getConstructor().newInstance(); | ||
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if (Files.notExists(configPath)) Files.createDirectories(configPath.getParent()); | ||
else if (Files.exists(configPath)) value = GSON.fromJson(Files.newBufferedReader(configPath), clazz); | ||
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Files.writeString(configPath, GSON.toJson(value)); | ||
return value; | ||
} catch (Exception e) { | ||
throw new RuntimeException("Failed to load config.", e); | ||
} | ||
} | ||
} |
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Common/src/main/java/net/potionstudios/biomeswevegone/config/configs/BWGMobSpawnConfig.java
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package net.potionstudios.biomeswevegone.config.configs; | ||
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import net.potionstudios.biomeswevegone.config.ConfigLoader; | ||
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public class BWGMobSpawnConfig { | ||
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public static final BWGSpawnConfig INSTANCE = ConfigLoader.loadConfig(BWGMobSpawnConfig.class, "mob_spawn").spawn; | ||
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public BWGSpawnConfig spawn = new BWGSpawnConfig(); | ||
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public static class BWGSpawnConfig { | ||
public boolean man_o_war = true; | ||
public boolean oddion = true; | ||
} | ||
} |
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