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[WIP, DNM] Initial map conversion of Cynosure. #8
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[WIP, DNM] Initial map conversion of Cynosure. #8
MistakeNot4892
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…utomove Adding SSpathfinding.
Adds armor stands and rewrites target dummies.
Meat and nutriment should no longer cause organ damage on ingestion.
More robust handling for slapcrafting holder creation.
Remove unnecessary uses of usr
…audit-again Remove or update old and redundant code
…map availability.
Added material alteration flag to grandfather clock.
Adding various fancy goods from Doe's icon set.
…nfish Adding fish oil.
…e-files Fix files with spaces in their paths, reorganise some modules
…-unoriginal Remove mind.original
Misc staging fixes.
Ported chicken nuggets from Polaris.
Adds cream to goats/cows, adds cream skimming.
…tical Implement a workaround for interior ambience not using above levels' daycycle ambience
Updating dev from staging
…ifting Infrastructure work for shapeshifting fixes/rewrite.
…ed-tweaks Apply missing Shaded Hills fixes
Vomit and mud can now be tracked around the floor.
Prevented MC restarts from spamming Discord.
Updating dev from staging.
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Opening this for visibility and tracking over time, please do not merge.
Ports the Cynosure from main Polaris.
TODO
cynosure-1.dmm
to compile.cynosure-2.dmm
to compile.cynosure-3.dmm
to compile.cynosure-4.dmm
to compile.cynosure-5.dmm
to compile.cynosure-6.dmm
to compile.cynosure-7.dmm
to compile.maps/southern_cross
branch.maps/southern_cross
branch.cynosure_todo.dm
into system ports, content ports, and Neb-compatible expansions.