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Merge branch 'dev' into dev_unicodeerror
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Gobberwart authored Sep 7, 2016
2 parents ba1315d + 01d965a commit ff40720
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Showing 4 changed files with 7 additions and 6 deletions.
6 changes: 5 additions & 1 deletion pokemongo_bot/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -112,6 +112,7 @@ def __init__(self, db, config):
self.heartbeat_threshold = self.config.heartbeat_threshold
self.heartbeat_counter = 0
self.last_heartbeat = time.time()
self.hb_locked = False # lock hb on snip

self.capture_locked = False # lock catching while moving to VIP pokemon

Expand Down Expand Up @@ -919,6 +920,7 @@ def login(self):
level='info',
formatted="Login successful."
)
self.heartbeat()

def get_encryption_lib(self):
if _platform == "Windows" or _platform == "win32":
Expand Down Expand Up @@ -1263,7 +1265,7 @@ def heartbeat(self):
in self.fort_timeouts.iteritems()
if timeout >= now * 1000}

if now - self.last_heartbeat >= self.heartbeat_threshold:
if now - self.last_heartbeat >= self.heartbeat_threshold and not self.hb_locked:
self.last_heartbeat = now
request = self.api.create_request()
request.get_player()
Expand Down Expand Up @@ -1307,6 +1309,8 @@ def heartbeat(self):
except Queue.Full:
pass

threading.Timer(self.heartbeat_threshold, self.heartbeat).start()

def update_web_location_worker(self):
while True:
self.web_update_queue.get()
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4 changes: 2 additions & 2 deletions pokemongo_bot/cell_workers/move_to_map_pokemon.py
Original file line number Diff line number Diff line change
Expand Up @@ -276,15 +276,15 @@ def snipe(self, pokemon):
pokemon: Pokemon to snipe.
"""
last_position = self.bot.position[0:2]
self.bot.heartbeat()
self.bot.hb_locked = True
self._teleport_to(pokemon)
catch_worker = PokemonCatchWorker(pokemon, self.bot, self.config)
api_encounter_response = catch_worker.create_encounter_api_call()
time.sleep(self.config.get('snipe_sleep_sec', 2))
self._teleport_back(last_position)
self.bot.api.set_position(last_position[0], last_position[1], self.alt, False)
time.sleep(self.config.get('snipe_sleep_sec', 2))
self.bot.heartbeat()
self.bot.hb_locked = False
catch_worker.work(api_encounter_response)
self.add_caught(pokemon)
return WorkerResult.SUCCESS
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1 change: 0 additions & 1 deletion pokemongo_bot/cell_workers/random_alive_pause.py
Original file line number Diff line number Diff line change
Expand Up @@ -136,7 +136,6 @@ def _sleep(self):
self._last_call = now
return False

self.bot.heartbeat()
if self.bot.config.replicate_gps_xy_noise or self.bot.config.replicate_gps_z_noise: # Adding some noise
lat, lng, alt = self.bot.api.get_position()
self.bot.api.set_position(lat, lng, alt) # Just set the same _actual_ values. set_position will add noise itself
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2 changes: 0 additions & 2 deletions pokemongo_bot/walkers/step_walker.py
Original file line number Diff line number Diff line change
Expand Up @@ -71,7 +71,6 @@ def step(self):
'distance_unit': ''
}
)
self.bot.heartbeat()
# This step is implicitlly teleporting...
# and since now we have variable speeds it can be quite often that self.dist < self.speed
# especially for the polyline
Expand All @@ -95,7 +94,6 @@ def step(self):
'distance_unit': ''
}
)
self.bot.heartbeat()

sleep(1) # sleep one second plus a random delta
# self._work_at_position(
Expand Down

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