calculates the tier
, or the complexity of an item.
Considers what machine is required to craft, the ingredients, the technology, and its science packs.
- Ultracube
- Pyanodons Alternative Energy or Hard Mode
- Nullius
- Space Exploration
- Does not properly handle off-planet resources yet
- More Science Packs
- Science Packs Galore (Forked)
- Implement the Base Items config pane
- Implement the Ignored Recipes config pane
- Refactor to use a GUI library?
- See if the Base Items pane can support numbers, so the exact tier can be set
- Make the empty space below the tier-display that style of background like the trains schedule
- Make recipe ignoring happen inside the calculation core again. It was put in preprocessing to enable 'no recipes' to be a usable base case. That is no longer needed