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Add Support for Enemy damaging ailments #6814

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Regisle
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@Regisle Regisle commented Oct 13, 2023

Built ontop of #6809, merge that one first
Only the last commit is unique at the moment

adds support for enemy damaging ailments, either if the enemy has a chance to apply them or above a certain critical strike threshold, this is just so that it doesnt always show the enemy as being able to ignite you
image

This also correctly scales with unaffected by/immune to, and also will not apply if the duration is 0, but applies regardless of chance if the chance is greater than 0

@Paliak Paliak added the enhancement New feature, calculation, or mod label Oct 27, 2023
@Regisle Regisle force-pushed the EnemyDamagingAilments branch from 7dbcd2e to cef7df5 Compare July 22, 2024 05:01
@LocalIdentity LocalIdentity merged commit d770618 into PathOfBuildingCommunity:dev Aug 14, 2024
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@LocalIdentity LocalIdentity changed the title Enemy damaging ailments Add Support for Enemy damaging ailments Aug 14, 2024
@Regisle Regisle deleted the EnemyDamagingAilments branch August 14, 2024 09:56
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3 participants