Create 0994-Add-Mob-Spawner-support-to-AffectsSpawning.patch #9577
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Introduce API for Mob Spawner support for AffectsSpawning to allow different type of spawning types. The reason for this as it would allow for the ability to only prevent natural spawns and keep mob spawns from spawners.
Originally I was just going to create another get/set, however, the code for checkDespawn is quite hard to change without breaking a previous patch hence I opted for editing original API by adding an extra boolean to the get (public void setAffectsSpawning(boolean affects, boolean affectsMobSpawners))
I believe everything should work by common sense but unsure if I've missed or possibly stuffed something up as it's my first time meddling around with this.