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Correct update cursor #11554

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Nov 1, 2024
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42 changes: 42 additions & 0 deletions patches/server/1059-Correct-update-cursor.patch
Original file line number Diff line number Diff line change
@@ -0,0 +1,42 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Bjarne Koll <[email protected]>
Date: Fri, 1 Nov 2024 14:58:57 +0100
Subject: [PATCH] Correct update cursor

Spigot uses a no longer valid ClientboundContainerSetSlotPacket with the
slot -1, which would update the carried stack in versions <=1.21.1 but
now leads to an IOOB.
1.21.2 instead introduced the ClientboundSetCursorItemPacket, which this
patch uses instead.

diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index d7ac001d53a083e9881f2320eb7fd5dcbd20416e..b5d5dbc50a7b8c40739a15f164ffd08fdc534f9c 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3287,7 +3287,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
case PLACE_SOME:
case PLACE_ONE:
case SWAP_WITH_CURSOR:
- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried())); // Paper - correctly set cursor
this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.getSlotNum(), this.player.containerMenu.getSlot(packet.getSlotNum()).getItem()));
break;
// Modified clicked only
@@ -3299,7 +3299,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
case DROP_ALL_CURSOR:
case DROP_ONE_CURSOR:
case CLONE_STACK:
- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried())); // Paper - correctly set cursor
break;
// Nothing
case NOTHING:
@@ -3497,7 +3497,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// Reset the slot
if (packet.slotNum() >= 0) {
this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.inventoryMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.slotNum(), this.player.inventoryMenu.getSlot(packet.slotNum()).getItem()));
- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, this.player.inventoryMenu.incrementStateId(), -1, ItemStack.EMPTY));
+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(ItemStack.EMPTY)); // Paper - correctly set cursor
}
return;
}
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