Skip to content

Commit

Permalink
1.7.2.2 KSP 1.4.3 Recompile. Fixed altitude adustments for low speed …
Browse files Browse the repository at this point in the history
…modes. was not responsive enough in slow and fine modes.
  • Loading branch information
PapaJoesSoup committed Apr 27, 2018
1 parent 85f9a92 commit dd1abda
Show file tree
Hide file tree
Showing 5 changed files with 10 additions and 6 deletions.
4 changes: 4 additions & 0 deletions Distribution/GameData/VesselMover/ChangeLog.txt
Original file line number Diff line number Diff line change
@@ -1,3 +1,7 @@
v1.7.2.2
- Recompiled for KSP 1.4.3 Works in 1.4.x
- Fined tuned altitude adjustment for better behavior at low speed modes.

v1.7.2.1
- Altered altitude adjustment to account for speed modes. Height changes now vary with the mode.
- Fixed: Choose Crew toggle not implemented yet. Changed to hidden for now.
Expand Down
Binary file modified Distribution/GameData/VesselMover/Plugins/VesselMover.dll
Binary file not shown.
4 changes: 2 additions & 2 deletions Distribution/GameData/VesselMover/VesselMover.version
Original file line number Diff line number Diff line change
Expand Up @@ -13,13 +13,13 @@
"MAJOR":1,
"MINOR":7,
"PATCH":2,
"BUILD":1
"BUILD":2
},
"KSP_VERSION":
{
"MAJOR":1,
"MINOR":4,
"PATCH":2
"PATCH":3
},
"KSP_VERSION_MIN":
{
Expand Down
4 changes: 2 additions & 2 deletions Properties/AssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -29,5 +29,5 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.7.2.1")]
[assembly: AssemblyFileVersion("1.7.2.1")]
[assembly: AssemblyVersion("1.7.2.2")]
[assembly: AssemblyFileVersion("1.7.2.2")]
4 changes: 2 additions & 2 deletions VesselMove.cs
Original file line number Diff line number Diff line change
Expand Up @@ -185,13 +185,13 @@ void UpdateMove()
//Altitude Adjustment
if (GameSettings.THROTTLE_UP.GetKey())
{
hoverAdjust += (moveSpeed * Time.fixedDeltaTime);
hoverAdjust += 10f > moveSpeed ? 10f : moveSpeed * Time.fixedDeltaTime;
inputting = true;
}

if (GameSettings.THROTTLE_DOWN.GetKey())
{
hoverAdjust += (-moveSpeed * Time.fixedDeltaTime);
hoverAdjust += -(10f > moveSpeed ? 10f : moveSpeed) * Time.fixedDeltaTime;
inputting = true;
}

Expand Down

0 comments on commit dd1abda

Please sign in to comment.