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Neon Depthwise Convolution Transpose Function #3792

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Sep 7, 2017
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91 changes: 0 additions & 91 deletions paddle/function/Im2Col.h
Original file line number Diff line number Diff line change
Expand Up @@ -94,95 +94,4 @@ class Col2ImFunctor {
int paddingWidth);
};

template <class T>
struct Padding {
static void run(const T* src,
T* dest,
int channels,
int inputHeight,
int inputWidth,
int paddingHeight,
int paddingWidth) {
const int destWidth = inputWidth + 2 * paddingWidth;
for (int c = 0; c < channels; c++) {
if (paddingHeight > 0) {
memset(dest, 0, destWidth * paddingHeight * sizeof(T));
dest += destWidth * paddingHeight;
}

for (int i = 0; i < inputHeight; i++) {
// padding head
for (int j = 0; j < paddingWidth; j++) {
*dest++ = T(0);
}

memcpy(dest, src, inputWidth * sizeof(T));
dest += inputWidth;
src += inputWidth;

// padding tail
for (int j = 0; j < paddingWidth; j++) {
*dest++ = T(0);
}
}

if (paddingHeight > 0) {
memset(dest, 0, destWidth * paddingHeight * sizeof(T));
dest += destWidth * paddingHeight;
}
}
}
};

#if defined(__ARM_NEON__) || defined(__ARM_NEON)
template <>
struct Padding<float> {
static void run(const float* src,
float* dest,
int channels,
int inputHeight,
int inputWidth,
int paddingHeight,
int paddingWidth) {
const int destWidth = inputWidth + 2 * paddingWidth;
for (int c = 0; c < channels; c++) {
if (paddingHeight > 0) {
memset(dest, 0, destWidth * paddingHeight * sizeof(float));
dest += destWidth * paddingHeight;
}

for (int i = 0; i < inputHeight; i++) {
// padding head
for (int j = 0; j < paddingWidth; j++) {
*dest++ = float(0);
}

int step = inputWidth >> 2;
int remain = inputWidth & 3;
for (int s = 0; s < step; s++) {
float32x4_t s0 = vld1q_f32(src);
vst1q_f32(dest, s0);
src += 4;
dest += 4;
}
for (int r = 0; r < remain; r++) {
*dest++ = *src++;
}

// padding tail
for (int j = 0; j < paddingWidth; j++) {
*dest++ = float(0);
}
}

if (paddingHeight > 0) {
memset(dest, 0, destWidth * paddingHeight * sizeof(float));
dest += destWidth * paddingHeight;
}
}
}
};

#endif

} // namespace paddle
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