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GameDB: Champions of Norrath & Champions: Return to Arms (PAL) (#11976) #14829

GameDB: Champions of Norrath & Champions: Return to Arms (PAL) (#11976)

GameDB: Champions of Norrath & Champions: Return to Arms (PAL) (#11976) #14829

name: 🖥️ Windows Builds
on:
push:
branches-ignore:
- "l10n_master"
pull_request:
branches:
- master
jobs:
# MSBUILD
lint_vs_proj_files:
name: Lint VS Project Files
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
runs-on: windows-2019
steps:
- name: Checkout Repository
uses: actions/checkout@v4
- name: Verify VS Project Files
run: .github\workflows\scripts\windows\validate-vs-filters.ps1
build_qt_sse4:
needs: lint_vs_proj_files
name: "SSE4"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "MSVC SSE4"
artifactPrefixName: "PCSX2-windows-Qt-x64-sse4-msvc"
configuration: Release
simd: "SSE4"
secrets: inherit
build_qt_avx2:
needs: lint_vs_proj_files
name: "AVX2"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "MSVC AVX2"
artifactPrefixName: "PCSX2-windows-Qt-x64-avx2-msvc"
configuration: Release AVX2
secrets: inherit
build_qt_cmake:
name: "CMake"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "CMake MSVC"
artifactPrefixName: "PCSX2-windows-Qt-x64-cmake-msvc"
configuration: CMake
buildSystem: cmake
secrets: inherit
build_qt_clang_sse4:
needs: lint_vs_proj_files
name: "SSE4"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Clang SSE4"
artifactPrefixName: "PCSX2-windows-Qt-x64-sse4-clang"
configuration: Release Clang
simd: "SSE4"
secrets: inherit
build_qt_clang_avx2:
needs: lint_vs_proj_files
name: "AVX2"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Clang AVX2"
artifactPrefixName: "PCSX2-windows-Qt-x64-avx2-clang"
configuration: Release Clang AVX2
secrets: inherit
build_qt_cmake_clang:
name: "CMake"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "CMake Clang"
artifactPrefixName: "PCSX2-windows-Qt-x64-cmake-clang"
configuration: CMake
buildSystem: cmake
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DPCSX2_EXE_NAME=pcsx2-qt-clang
secrets: inherit